/********* Other **********/ //Fill in MenuItems and the first section from what's already on the UI in the editor private void pickupUIElements() { string menuTitle = "Nameless menu"; if (MenuTitle != null) { menuTitle = MenuTitle.text; } RPGMenuData currentMenu = new RPGMenuData(menuTitle); foreach (Transform trans in HostWindowCommandMenuContent.transform) { RPGMenuItem item = trans.GetComponent <RPGMenuItem>(); if (item != null) { item.ParentMenu = this; menuItemsGO.Add(item); currentMenu.AddItem(item.MenuItemData); } } if (currentMenu.MenuItems.Count > 0) { //Add to current stack MenuSections if (MenuSections == null) { MenuSections = new Stack <RPGMenuData>(); } MenuSections.Push(currentMenu); Debug.Log("Picking up UI: " + this.gameObject.name + " and creating new section"); } else { Debug.LogError("Failed to pick up any menu items already in the menu (HostWindowCommandMenuContent). The data inside this menu might not have any RPGMenuItemData component attached?"); } }