コード例 #1
0
ファイル: TaskGraph.cs プロジェクト: irafunesta/Forge
        public static bool AwaitCompletion(IEnumerable <Task> initialTasks)
        {
            Dispatch(initialTasks);
            while (Interlocked.CompareExchange(ref activeTasks, 0, 0) > 0)
            {
                if (!Application.ProcessLogMessages())
                {
                    Thread.Sleep(TimerTickInterval);
                }

                Task task; while (pendingTasks.Dequeue(out task))
                {
                    if (!task.IsPending)
                    {
                        if (!dispatcher.Dispatch(instance, task))
                        {
                            throw new EntryPointNotFoundException();
                        }
                    }
                    else if (!pendingTasks.Enqueue(task))
                    {
                        throw new IndexOutOfRangeException();
                    }
                }
            }
            return(Interlocked.CompareExchange(ref errors, 0, 0) == 0);
        }
コード例 #2
0
 public static void SetupClient()
 {
     Client.Start(SERVER_IP, 1025, 1026, "MainRover");
     DrivePackets = new QueueBuffer();
     StopPackets  = new QueueBuffer();
     ModePackets  = new QueueBuffer();
     PathPackets  = new QueueBuffer();
     Parse.SetParseHandler(0x80, (Packet) => StopPackets.Enqueue(Packet, 0));
     Parse.SetParseHandler(0x99, (Packet) => ModePackets.Enqueue(Packet, 0));
     for (byte i = 0x8E; i <= 0x94; i++)
     {
         Parse.SetParseHandler(i, (Packet) => DrivePackets.Enqueue(Packet, 0));
     }
     Parse.SetParseHandler(0x98, (Packet) => DrivePackets.Enqueue(Packet, 0));
     for (byte i = 0x9A; i <= 0xA1; i++)
     {
         Parse.SetParseHandler(i, (Packet) => DrivePackets.Enqueue(Packet, 0));
     }
     for (byte i = 0x95; i <= 0x97; i++)
     {
         Parse.SetParseHandler(i, (Packet) => PathPackets.Enqueue(Packet, 0));
     }
     PathSpeed = 0;
     PathAngle = 0;
 }
コード例 #3
0
        /// <summary>
        /// 取出队头,并放在队尾
        /// 若已取空,从DB中移入
        /// because user buffer class does not have this operation, lstWaitingIDInDB is treated as long type here
        /// on 2011-5-22, it is modified that only lstWaitingID.Count>0, MaxLengthInMem items are removed from DB into memory, so that the performance is enhanced
        /// </summary>
        public long RollQueue()
        {
            //从数据库队列缓存中移入元素
            while (lstWaitingID.Count == 0)
            {
                lstWaitingID = lstWaitingIDInDB.GetFirstValues(iMaxLengthInMem);
            }
            if (lstWaitingID.Count == 0)
            {
                return(0);
            }
            //记录队头
            long lFirstValue = lstWaitingID.First.Value;

            lock (oLock)
            {
                //移入队尾,并从队头移除
                if (lstWaitingID.Count < iMaxLengthInMem && lstWaitingIDInDB.Count == 0)
                {
                    lstWaitingID.AddLast(lFirstValue);
                }
                else
                {
                    lstWaitingIDInDB.Enqueue(lFirstValue);
                }
                lstWaitingID.RemoveFirst();

                //从数据库队列缓存中移入元素
                while (lstWaitingID.Count == 0)
                {
                    lstWaitingID = lstWaitingIDInDB.GetFirstValues(iMaxLengthInMem);
                }
            }
            return(lFirstValue);
        }
コード例 #4
0
ファイル: ThreadMission.cs プロジェクト: huqiang0204/HGUI
        void Run()
        {
            while (run)
            {
                try
                {
                    var m = SubMission.Dequeue();
                    if (m == null)
                    {
                        subFree = true;
                        are.WaitOne(1);
                    }
                    else
                    {
                        subFree = false;
                        try
                        {
                            m.action(m.data);
                        }
                        catch (Exception ex)
                        {
#if DEBUG
                            Debug.LogError(ex.StackTrace);
#endif
                        }
                        if (m.waitAction != null) //如果有等待的任务
                        {
                            if (m.Id == MainID)   //交给主线程
                            {
                                m.action     = m.waitAction;
                                m.waitAction = null;
                                MainMission.Enqueue(m);
                                goto label;
                            }
                            for (int i = 0; i < threads.Count; i++)
                            {
                                if (m.Id == threads[i].Id)
                                {
                                    threads[i].AddMainMission(m.waitAction, m.data);//任务交给源线程
                                    goto label;
                                }
                            }
                            m.action     = m.waitAction;
                            m.waitAction = null;
                            MainMission.Enqueue(m);//否则交给主线程
                        }
                        label :;
                    }
                }
                catch (Exception ex)
                {
#if DEBUG
                    Debug.LogError(ex.StackTrace);
#endif
                }
            }
            are.Dispose();
        }
コード例 #5
0
        public void TestLeakyBucketOrder()
        {
            QueueBuffer controller = new QueueBuffer();

            controller.Enqueue(NewPacket(1, 0));
            controller.Enqueue(NewPacket(2, 0));
            controller.Enqueue(NewPacket(3, 0));
            AssertPacket(controller.Dequeue(), 1, 0);
            AssertPacket(controller.Dequeue(), 2, 0);
            AssertPacket(controller.Dequeue(), 3, 0);
            Assert.AreEqual(controller.Dequeue(), null);
        }
コード例 #6
0
ファイル: Application.Local.cs プロジェクト: irafunesta/Forge
 static partial void LogInternal(string message, params object[] args)
 {
     if (Scope.LocalId == mainScopeId)
     {
         logSystem.Log(message, args);
     }
     else
     {
         while (!logBuffer.Enqueue(new KeyValuePair <byte, string>(2, string.Format(message, args))))
         {
             ;
         }
     }
 }
コード例 #7
0
        public void AddMission(Action <object> action, object obj)
        {
            Mission mis = new Mission();

            mis.action = action;
            mis.data   = obj;
            queue.Enqueue(mis);
        }
コード例 #8
0
            public override void Dispatch(byte[] dat, byte tag)
            {
                KcpData data = new KcpData();

                data.dat = dat;
                data.tag = tag;
                datas.Enqueue(data);
            }
コード例 #9
0
        public void AddSubMission(Action <object> action, object dat, Action <object> wait = null)
        {
            Mission mission = new Mission();

            mission.action     = action;
            mission.data       = dat;
            mission.waitAction = wait;
            mission.Id         = Thread.CurrentThread.ManagedThreadId;
            SubMission.Enqueue(mission);
        }
コード例 #10
0
ファイル: TreeView.cs プロジェクト: huqiang0204/huqiang.Unity
        protected void RecycleItem()
        {
            int len = swap.Length;

            for (int i = 0; i < len; i++)
            {
                var it = swap.Pop();
                it.target.SetActive(false);
                queue.Enqueue(it);
            }
            swap.Done();
        }
コード例 #11
0
        public void TestLeakyBucketEmpty()
        {
            QueueBuffer controller = new QueueBuffer();

            Assert.AreEqual(controller.Peek(), null);
            Assert.AreEqual(controller.Dequeue(), null);

            controller.Enqueue(NewPacket(10, 0));
            AssertPacket(controller.Peek(), 10, 0);
            AssertPacket(controller.Dequeue(), 10, 0);
            Assert.AreEqual(controller.Peek(), null);
            Assert.AreEqual(controller.Dequeue(), null);
        }
コード例 #12
0
        public void TestLeakyBucketCapacity()
        {
            QueueBuffer controller = new QueueBuffer();
            int         capacity   = 200000;

            for (int i = 0; i < capacity; i++)
            {
                controller.Enqueue(NewPacket(10, 0));
            }
            controller.Peek();
            for (int i = 0; i < capacity; i++)
            {
                controller.Dequeue();
            }
        }
コード例 #13
0
        public override void Dispatch(BlockInfo dat, byte tag)
        {
            KcpData data = new KcpData();

            data.tag = tag;
            unsafe
            {
                byte[] buf = new byte[dat.DataCount];
                byte * src = dat.Addr;
                for (int i = 0; i < buf.Length; i++)
                {
                    buf[i] = src[i];
                }
                data.dat = buf;
            }
            datas.Enqueue(data);
        }
コード例 #14
0
 void EnvelopeCallback(byte[] data, byte tag)
 {
     if (auto)
     {
         if (MainDispatch != null)
         {
             MainDispatch(data, tag, endPoint);
         }
     }
     else
     {
         SocData soc = new SocData();
         soc.data = data;
         soc.tag  = tag;
         soc.obj  = endPoint;
         queue.Enqueue(soc);
     }
 }
コード例 #15
0
        void SubBatch(object obj)
        {
            var m = Sub.Dequeue();

            if (m != null)
            {
                PipeLine = m.PipeLine;
                scripts  = m.scripts;
                vertex   = m.vertex;
                uv       = m.uv;
                uv1      = m.uv1;
                uv2      = m.uv2;
                uv3      = m.uv3;
                colors   = m.colors;
                Batch();
                Main.Enqueue(m);
            }
        }
コード例 #16
0
        public static void RecycleElement(ModelElement model)
        {
            if (model == null)
            {
                return;
            }
            RecycleQueue.Enqueue(model);
            if (model.baseEvent != null)
            {
                model.baseEvent.Dispose();
            }
            var child = model.child;

            for (int i = 0; i < child.Count; i++)
            {
                RecycleElement(child[i]);
            }
            child.Clear();
        }
コード例 #17
0
 protected void OrganizeSubVolume(List <EnvelopePart> list, int fs)
 {
     if (list != null)
     {
         for (int j = 0; j < list.Count; j++)
         {
             var item = list[j];
             int ap   = item.head.AllPart;
             if (ap > 1)
             {
                 for (int i = 0; i < 128; i++)
                 {
                     if (item.head.MsgID == pool[i].head.MsgID)
                     {
                         if (pool[i].buff == null)
                         {
                             goto label;
                         }
                         if (Envelope.SetChecked(pool[i].checks, item.head.CurPart))
                         {
                             Envelope.CopyToBuff(pool[i].buff, item.data, 0, item.head, fs);
                             pool[i].part++;
                             pool[i].rcvLen += item.head.PartLen;
                             if (pool[i].rcvLen >= item.head.Lenth)
                             {
                                 EnvelopeData data = new EnvelopeData();
                                 data.data    = pool[i].buff;
                                 data.type    = (byte)(pool[i].head.Type);
                                 pool[i].buff = null;
                                 //pool[i].checks = null;
                                 QueueBuf.Enqueue(data);
                                 pool[i].done = true;
                             }
                         }
                         goto label;
                     }
                 }
                 int s = point;
                 for (int i = 0; i < 128; i++)
                 {
                     if (pool[s].head.MsgID == 0 | pool[s].done)
                     {
                         point = s; break;
                     }
                     s++;
                     if (s >= 128)
                     {
                         s = 0;
                     }
                 }
                 pool[s].head   = item.head;
                 pool[s].part   = 1;
                 pool[s].rcvLen = item.head.PartLen;
                 pool[s].buff   = new byte[item.head.Lenth];
                 pool[s].time   = DateTime.Now.Ticks;
                 Envelope.CopyToBuff(pool[s].buff, item.data, 0, item.head, fs);
                 int c = ap / 32 + 1;
                 pool[s].checks = new Int32[c];
                 Envelope.SetChecked(pool[s].checks, item.head.CurPart);
             }
             else
             {
                 EnvelopeData data = new EnvelopeData();
                 data.data = item.data;
                 data.type = (byte)(item.head.Type);
                 QueueBuf.Enqueue(data);
             }
             label :;
         }
     }
 }
コード例 #18
0
        public void TestLeakyBucketPriority()
        {
            QueueBuffer controller = new QueueBuffer();

            controller.Enqueue(NewPacket(1, 0), 1);
        }