private void OpenQuestWindow() { questUI = FindObjectOfType <UI_Manager>().GetQuestUI().GetComponent <QuestUI>(); questUI.ShowAcptDecButtons(); questUI.HideRewardButton(); questUI.HideCheckBox(); questUI.HideUICloseButton(); questUI.transform.Find("AD_Buttons").Find("AcceptButton").GetComponent <Button>().onClick.AddListener(AcceptQuest); questUI.transform.Find("AD_Buttons").Find("DeclineButton").GetComponent <Button>().onClick.AddListener(DeclineQuest); FindObjectOfType <UI_QuestManager>().SetQuest(questObject.quest, portrait); FindObjectOfType <UI_Manager>().OpenQuestUI(); }