コード例 #1
0
        void DrawSettings(float width)
        {
            QUI.QToggle("Auto disable Button Clicks when an UIElement is in trasition", autoDisableButtonClicks);

            QUI.Space(SPACE_4);

            //CONTROLLER INPUT MODE
            QUI.BeginHorizontal(width);
            {
                if ((ControllerInputMode)backButtonInputMode.enumValueIndex == ControllerInputMode.None)
                {
                    QUI.SetGUIBackgroundColor(QUI.AccentColorRed);
                }
                QUI.QObjectPropertyField("'Back' button Input Mode", backButtonInputMode, 260, 20, false);
                QUI.ResetColors();
                QUI.Space(SPACE_2);
                if ((ControllerInputMode)backButtonInputMode.enumValueIndex != ControllerInputMode.None)
                {
                    QUI.QToggle("enable alternate inputs", enableBackButtonAlternateInputs);
                }
                QUI.FlexibleSpace();
            }
            QUI.EndHorizontal();
            if ((ControllerInputMode)backButtonInputMode.enumValueIndex != ControllerInputMode.None)
            {
                QUI.BeginHorizontal(width);
                {
                    if ((ControllerInputMode)backButtonInputMode.enumValueIndex == ControllerInputMode.KeyCode)
                    {
                        QUI.QObjectPropertyField("Key Code", backButtonKeyCode, width / 2 - 1, 20, false);
                        QUI.Space(SPACE_2);
                        GUI.enabled = enableBackButtonAlternateInputs.boolValue;
                        if (!enableBackButtonAlternateInputs.boolValue)
                        {
                            QUI.SetGUIBackgroundColor(QUI.AccentColorRed);
                        }
                        QUI.QObjectPropertyField("Alternate", backButtonKeyCodeAlt, width / 2 - 1, 20, false);
                        QUI.ResetColors();
                        GUI.enabled = true;
                    }
                    else if ((ControllerInputMode)backButtonInputMode.enumValueIndex == ControllerInputMode.VirtualButton)
                    {
                        QUI.QObjectPropertyField("Virtual Button", backButtonVirtualButtonName, width / 2 - 1, 20, false);
                        QUI.Space(SPACE_2);
                        GUI.enabled = enableBackButtonAlternateInputs.boolValue;
                        if (!enableBackButtonAlternateInputs.boolValue)
                        {
                            QUI.SetGUIBackgroundColor(QUI.AccentColorRed);
                        }
                        QUI.QObjectPropertyField("Alternate", backButtonVirtualButtonNameAlt, width / 2 - 1, 20, false);
                        QUI.ResetColors();
                        GUI.enabled = true;
                    }
                    QUI.FlexibleSpace();
                }
                QUI.EndHorizontal();
            }
        }
コード例 #2
0
 void DrawDrawerSpeed(float width)
 {
     QUI.BeginHorizontal(width);
     {
         QUI.QObjectPropertyField("Open Speed", openSpeed, width / 2 - 1, 20, false);
         QUI.Space(SPACE_2);
         QUI.QObjectPropertyField("Close Speed", closeSpeed, width / 2 - 1, 20, false);
     }
     QUI.EndHorizontal();
 }
コード例 #3
0
        public override void OnInspectorGUI()
        {
            DrawHeader(DUIResources.headerGestureDetector.texture, WIDTH_420, HEIGHT_42);

            serializedObject.Update();

            QUI.QToggle("debug", debug);
            QUI.Space(SPACE_2);
            QUI.QToggle("is Global Gesture Detector", isGlobalGestureDetector);
            QUI.Space(SPACE_2);
            showTarget.target = !isGlobalGestureDetector.boolValue;
            if (QUI.BeginFadeGroup(showTarget.faded))
            {
                QUI.BeginHorizontal(GlobalWidth);
                {
                    GUI.enabled = overrideTarget.boolValue;
                    QUI.QObjectPropertyField("Target GameObject", targetGameObject, GlobalWidth - 100);
                    GUI.enabled = true;
                    QUI.Space(SPACE_2);
                    QUI.QToggle("override", overrideTarget, 20);
                }
                QUI.EndHorizontal();
            }
            QUI.EndFadeGroup();
            QUI.Space(SPACE_2);
            showSwipeDirection.target = (GestureType)gestureType.enumValueIndex == GestureType.Swipe;
            QUI.BeginHorizontal(GlobalWidth);
            {
                QUI.QObjectPropertyField("Gesture Type", gestureType, ((GlobalWidth - SPACE_2) / 2), 20, false);
                QUI.Space(SPACE_2);
                if (showSwipeDirection.faded > 0.2f)
                {
                    QUI.QObjectPropertyField("Swipe Direction", swipeDirection, ((GlobalWidth - SPACE_2) / 2) * showSwipeDirection.faded, 20, false);
                }
                QUI.FlexibleSpace();
            }
            QUI.EndHorizontal();
            QUI.Space(SPACE_2);
            switch ((GestureType)gestureType.enumValueIndex)
            {
            case GestureType.Tap: DUIUtils.DrawUnityEvents(gestureDetector.OnTap.GetPersistentEventCount() > 0, showOnTap, OnTap, "OnTap", GlobalWidth, MiniBarHeight); break;

            case GestureType.LongTap: DUIUtils.DrawUnityEvents(gestureDetector.OnLongTap.GetPersistentEventCount() > 0, showOnLongTap, OnLongTap, "OnLongTap", GlobalWidth, MiniBarHeight); break;

            case GestureType.Swipe: DUIUtils.DrawUnityEvents(gestureDetector.OnSwipe.GetPersistentEventCount() > 0, showOnSwipe, OnSwipe, "OnSwipe", GlobalWidth, MiniBarHeight); break;
            }
            QUI.Space(SPACE_2);
            QUI.DrawCollapsableList("Game Events", showGameEventsAnimBool, gameEvents.arraySize > 0 ? QColors.Color.Blue : QColors.Color.Gray, gameEvents, GlobalWidth, 18, "Not sending any Game Events on gesture... Click [+] to start...");
            QUI.Space(SPACE_2);
            DUIUtils.DrawNavigation(target, gestureDetector.navigationPointerData, editorNavigationData, showNavigation, UpdateAllNavigationData, true, false, GlobalWidth, MiniBarHeight);

            serializedObject.ApplyModifiedProperties();
            QUI.Space(SPACE_4);
        }
コード例 #4
0
 void DrawIcon(float width)
 {
     QUI.BeginChangeCheck();
     QUI.QObjectPropertyField("Notification Icon", icon, width);
     if (QUI.EndChangeCheck())
     {
         serializedObject.ApplyModifiedProperties();
         if (uiNotification.icon != null)
         {
             uiNotification.icon.name = "Notification Icon";
         }
     }
 }
コード例 #5
0
 void DrawMessage(float width)
 {
     QUI.BeginChangeCheck();
     QUI.QObjectPropertyField("Notification Message", message, width);
     if (QUI.EndChangeCheck())
     {
         serializedObject.ApplyModifiedProperties();
         if (uiNotification.message != null)
         {
             uiNotification.message.name = "Notification Message";
         }
     }
 }
コード例 #6
0
 public override void OnInspectorGUI()
 {
     DrawHeader(DUIResources.headerTouchManager.texture, WIDTH_420, HEIGHT_42);
     serializedObject.Update();
     QUI.QToggle("debug", debug);
     QUI.Space(SPACE_2);
     QUI.QObjectPropertyField("Min Swipe Length", minSwipeLength, GlobalWidth, 20, false);
     QUI.Space(SPACE_2);
     QUI.QObjectPropertyField("Long Tap Duration", longTapDuration, 174, 20, false);
     QUI.Space(SPACE_2);
     QUI.QToggle("use eight directions", useEightDirections);
     serializedObject.ApplyModifiedProperties();
     QUI.Space(SPACE_4);
 }
コード例 #7
0
 void DrawOverlay(float width)
 {
     QUI.BeginChangeCheck();
     QUI.QObjectPropertyField("Background Overlay", overlay, width);
     if (QUI.EndChangeCheck())
     {
         serializedObject.ApplyModifiedProperties();
         if (uiNotification.overlay != null)
         {
             uiNotification.overlay.transform.SetParent(uiNotification.transform);
             uiNotification.overlay.linkedToNotification = true;
             uiNotification.overlay.autoRegister         = false;
             uiNotification.overlay.name = DUI.DUISettings.UIElement_Inspector_RenameGameObjectPrefix + "Background Overlay" + DUI.DUISettings.UIElement_Inspector_RenameGameObjectSuffix;
         }
     }
 }
コード例 #8
0
 void DrawOverlay(float width)
 {
     QUI.QObjectPropertyField("Overlay", overlay, width, 20, true);
     QUI.BeginHorizontal(width);
     {
         QLabel.text  = "When Closed";
         QLabel.style = Style.Text.Small;
         QUI.LabelWithBackground(QLabel);
         QUI.Space(SPACE_4);
         QUI.QToggle("Disable", disableOverlayWhenClosed);
         QUI.Space(SPACE_4);
         QUI.QToggle("Dont Disable Canvas", dontDisableOverlayCanvasWhenClosed);
         QUI.FlexibleSpace();
     }
     QUI.EndHorizontal();
 }
コード例 #9
0
        void DrawNotificationContainer(float width)
        {
            QUI.BeginChangeCheck();
            QUI.QObjectPropertyField("Notification Container", notificationContainer, width);
            if (QUI.EndChangeCheck())
            {
                serializedObject.ApplyModifiedProperties();
                if (uiNotification.notificationContainer != null)
                {
                    uiNotification.notificationContainer.transform.SetParent(uiNotification.transform);
                    uiNotification.notificationContainer.linkedToNotification = true;
                    uiNotification.notificationContainer.autoRegister         = false;
                    uiNotification.notificationContainer.name = DUI.DUISettings.UIElement_Inspector_RenameGameObjectPrefix + "Notification Container" + DUI.DUISettings.UIElement_Inspector_RenameGameObjectSuffix;
                }
            }

            infoMessage["MissingNotificationContainer"].show.target = notificationContainer.objectReferenceValue == null;
            DrawInfoMessage("MissingNotificationContainer", width);
        }
コード例 #10
0
 void DrawContainer(float width)
 {
     QUI.QObjectPropertyField("Container", container, width, 20, true);
     QUI.BeginHorizontal(width);
     {
         QLabel.text  = "When Closed";
         QLabel.style = Style.Text.Small;
         QUI.LabelWithBackground(QLabel);
         QUI.Space(SPACE_4);
         QUI.QToggle("Fade Out", fadeOutContainerWhenClosed);
         QUI.Space(SPACE_4);
         QUI.QToggle("Disable", disableContainerWhenClosed);
         QUI.Space(SPACE_4);
         QUI.QToggle("Dont Disable Canvas", dontDisableContainerCanvasWhenClosed);
         QUI.FlexibleSpace();
     }
     QUI.EndHorizontal();
     QUI.BeginHorizontal(width);
     {
         QUI.QObjectPropertyField("Container Size", containerSize, width - 160 - 2, 20, false);
         QUI.Space(SPACE_2);
         if (QUI.GhostButton("Update Container", QColors.Color.Gray, 160, 20, false))
         {
             UpdateContainer();
         }
     }
     QUI.EndHorizontal();
     QUI.BeginHorizontal(width);
     {
         if ((UIDrawer.ContainerSize)containerSize.enumValueIndex == UIDrawer.ContainerSize.PercentageOfScreen)
         {
             QUI.QObjectPropertyField("Percentage (0 - 1)", containerPercentageOfScreenSize, (width - 4) * 0.2f, 20, false);
             QUI.Space(SPACE_2);
             QUI.QObjectPropertyField("Min Size", containerMinimumSize, (width - 2) * 0.6f, 20, false);
         }
         else if ((UIDrawer.ContainerSize)containerSize.enumValueIndex == UIDrawer.ContainerSize.FixedSize)
         {
             QUI.QObjectPropertyField("Fixed Size", containerFixedSize, width, 20, false);
         }
     }
     QUI.EndHorizontal();
 }
コード例 #11
0
 void DrawDrawerNameAndDirection(float width)
 {
     GUI.enabled = !EditorApplication.isPlayingOrWillChangePlaymode;
     QUI.BeginHorizontal(width);
     {
         QUI.QObjectPropertyField("Drawer Name", drawerName, 260, 20, false);
         QUI.Space(SPACE_4);
         QUI.QObjectPropertyField("Close Direction", drawerCloseDirection, width - 260 - 4, 20, false);
         if ((Gestures.SimpleSwipe)drawerCloseDirection.enumValueIndex == Gestures.SimpleSwipe.None)
         {
             drawerCloseDirection.enumValueIndex = (int)Gestures.SimpleSwipe.Left;
         }
         QUI.FlexibleSpace();
     }
     QUI.EndHorizontal();
     GUI.enabled = true;
     infoMessage["AutoGeneratedDrawerName"].title       = "'" + Drawer.GetDrawerName() + "' - will be the auto-generated Drawer Name.";
     infoMessage["AutoGeneratedDrawerName"].show.target = drawerName.stringValue.Equals(UIDrawer.DEFAULT_DRAWER_NAME);
     DrawInfoMessage("AutoGeneratedDrawerName", width);
     QUI.Space(SPACE_2 * infoMessage["AutoGeneratedDrawerName"].show.faded);
 }
コード例 #12
0
 void DrawTargetFSM()
 {
     QUI.BeginHorizontal(WIDTH_420);
     {
         GUI.enabled = overrideTargetFSM.boolValue;
         QUI.QObjectPropertyField("Target FSM", targetFSM, WIDTH_420 - 78);
         GUI.enabled = true;
         if (targetFSM == null)
         {
             overrideTargetFSM.boolValue = true;
         }
         QUI.QToggle("override", overrideTargetFSM);
     }
     QUI.EndHorizontal();
     QUI.Space(-SPACE_2);
     QUI.BeginHorizontal(WIDTH_420);
     {
         QUI.Space(78);
         QLabel.text  = "FSM Name: " + (playmakerEventDispatcher.targetFSM == null ? "---" : playmakerEventDispatcher.targetFSM.FsmName);
         QLabel.style = Style.Text.Help;
         QUI.Label(QLabel);
     }
     QUI.EndHorizontal();
 }
コード例 #13
0
 void DrawArrowHolder(string direction, SerializedProperty holder, SerializedProperty closed, SerializedProperty opened, float width)
 {
     QUI.BeginHorizontal(width - SPACE_8);
     {
         QUI.Space(SPACE_8 * showArrowReferences.faded);
         QUI.QObjectPropertyField(direction + " Drawer Arrow Holder", holder, width - 16, 20, true);
         QUI.FlexibleSpace();
     }
     QUI.EndHorizontal();
     QUI.BeginHorizontal(width - SPACE_8);
     {
         QUI.Space(SPACE_16 * showArrowReferences.faded);
         QUI.QObjectPropertyField("Closed Position", closed, width - 24, 20, true);
         QUI.FlexibleSpace();
     }
     QUI.EndHorizontal();
     QUI.BeginHorizontal(width - SPACE_8);
     {
         QUI.Space(SPACE_16 * showArrowReferences.faded);
         QUI.QObjectPropertyField("Opened Position", opened, width - 24, 20, true);
         QUI.FlexibleSpace();
     }
     QUI.EndHorizontal();
 }
コード例 #14
0
 void DrawCloseButton(float width)
 {
     QUI.QObjectPropertyField("Close Button", closeButton, width);
 }
コード例 #15
0
        void DrawArrow(float width)
        {
            QUI.BeginHorizontal(width);
            {
                QUI.QToggle("Show Arrow", showArrow);
                QUI.FlexibleSpace();
            }
            QUI.EndHorizontal();

            showArrowAnimBool.target = showArrow.boolValue;

            if (QUI.BeginFadeGroup(showArrowAnimBool.faded))
            {
                QUI.BeginVertical(width);
                {
                    QUI.Space(SPACE_2 * showArrowAnimBool.faded);
                    QUI.BeginHorizontal(width);
                    {
                        QUI.QObjectPropertyField("Arrow", arrow, width - 4 - 100, 20, true);
                        QUI.Space(SPACE_4 * showArrowAnimBool.faded);
                        QUI.QObjectPropertyField("Scale", arrowScale, 100, 20, false);
                        QUI.FlexibleSpace();
                    }
                    QUI.EndHorizontal();
                    QUI.BeginHorizontal(width);
                    {
                        QUI.QToggle("Override Arrow Color", overrideArrowColor);
                        QUI.Space(SPACE_2);
                        if (overrideArrowColor.boolValue)
                        {
                            tempFloat = (width - 152) / 2; //color fields width
                            QUI.QObjectPropertyField("Closed", arrowColorWhenClosed, tempFloat, 20, false);
                            QUI.Space(SPACE_2);
                            QUI.QObjectPropertyField("Opened", arrowColorWhenOpened, tempFloat, 20, false);
                        }
                        QUI.FlexibleSpace();
                    }
                    QUI.EndHorizontal();
                    QUI.Space(SPACE_2);
                    QUI.BeginHorizontal(width);
                    {
                        if (QUI.GhostButton("Reset Arrow Holder Pos", QColors.Color.Gray, (width - 4) / 3, 18))
                        {
                            Undo.RecordObject(Drawer.leftDrawerArrowHolder, "Update Arrow Holder");
                            switch (Drawer.drawerCloseDirection)
                            {
                            case Gestures.SimpleSwipe.Left: UIDrawer.ResetArrowHolder(Drawer.leftDrawerArrowHolder, Drawer.drawerCloseDirection); break;

                            case Gestures.SimpleSwipe.Right: UIDrawer.ResetArrowHolder(Drawer.rightDrawerArrowHolder, Drawer.drawerCloseDirection); break;

                            case Gestures.SimpleSwipe.Up: UIDrawer.ResetArrowHolder(Drawer.upDrawerArrowHolder, Drawer.drawerCloseDirection); break;

                            case Gestures.SimpleSwipe.Down: UIDrawer.ResetArrowHolder(Drawer.downDrawerArrowHolder, Drawer.drawerCloseDirection); break;
                            }
                        }
                        QUI.Space(SPACE_2);
                        if (QUI.GhostButton("Reset Closed Arrow Pos", QColors.Color.Gray, (width - 4) / 3, 18))
                        {
                            Undo.RecordObject(Drawer.leftDrawerArrowClosedPosition, "Update Closed Arrow");
                            switch (Drawer.drawerCloseDirection)
                            {
                            case Gestures.SimpleSwipe.Left: UIDrawer.ResetClosedArrow(Drawer.leftDrawerArrowClosedPosition, Drawer.drawerCloseDirection); break;

                            case Gestures.SimpleSwipe.Right: UIDrawer.ResetClosedArrow(Drawer.rightDrawerArrowClosedPosition, Drawer.drawerCloseDirection); break;

                            case Gestures.SimpleSwipe.Up: UIDrawer.ResetClosedArrow(Drawer.upDrawerArrowClosedPosition, Drawer.drawerCloseDirection); break;

                            case Gestures.SimpleSwipe.Down: UIDrawer.ResetClosedArrow(Drawer.downDrawerArrowClosedPosition, Drawer.drawerCloseDirection); break;
                            }
                        }
                        QUI.Space(SPACE_2);
                        if (QUI.GhostButton("Reset Opened Arrow Pos", QColors.Color.Gray, (width - 4) / 3, 18))
                        {
                            Undo.RecordObject(Drawer.leftDrawerArrowOpenedPosition, "Update Opened Arrow");
                            switch (Drawer.drawerCloseDirection)
                            {
                            case Gestures.SimpleSwipe.Left: UIDrawer.ResetOpenedArrow(Drawer.leftDrawerArrowOpenedPosition, Drawer.drawerCloseDirection); break;

                            case Gestures.SimpleSwipe.Right: UIDrawer.ResetOpenedArrow(Drawer.rightDrawerArrowOpenedPosition, Drawer.drawerCloseDirection); break;

                            case Gestures.SimpleSwipe.Up: UIDrawer.ResetOpenedArrow(Drawer.upDrawerArrowOpenedPosition, Drawer.drawerCloseDirection); break;

                            case Gestures.SimpleSwipe.Down: UIDrawer.ResetOpenedArrow(Drawer.downDrawerArrowOpenedPosition, Drawer.drawerCloseDirection); break;
                            }
                        }
                    }
                    QUI.EndHorizontal();
                    QUI.Space(SPACE_2);
                    QUI.BeginHorizontal(width);
                    {
                        if (QUI.GhostButton("Copy - Opened Arrow Position - to - Closed Arrow Position", QColors.Color.Gray, width, 18))
                        {
                            Undo.RecordObject(Drawer.leftDrawerArrowOpenedPosition, "Update Opened Arrow");
                            switch (Drawer.drawerCloseDirection)
                            {
                            case Gestures.SimpleSwipe.Left: UIDrawer.MatchRectTransform(Drawer.leftDrawerArrowClosedPosition, Drawer.leftDrawerArrowOpenedPosition); break;

                            case Gestures.SimpleSwipe.Right: UIDrawer.MatchRectTransform(Drawer.rightDrawerArrowClosedPosition, Drawer.rightDrawerArrowOpenedPosition); break;

                            case Gestures.SimpleSwipe.Up: UIDrawer.MatchRectTransform(Drawer.upDrawerArrowClosedPosition, Drawer.upDrawerArrowOpenedPosition); break;

                            case Gestures.SimpleSwipe.Down: UIDrawer.MatchRectTransform(Drawer.downDrawerArrowClosedPosition, Drawer.downDrawerArrowOpenedPosition); break;
                            }
                        }
                    }
                    QUI.EndHorizontal();
                    QUI.Space(SPACE_2);
                    QUI.BeginHorizontal(width);
                    {
                        if (QUI.GhostButton("Copy - Closed Arrow Position - to - Opened Arrow Position", QColors.Color.Gray, width, 18))
                        {
                            Undo.RecordObject(Drawer.leftDrawerArrowClosedPosition, "Update Closed Arrow");
                            switch (Drawer.drawerCloseDirection)
                            {
                            case Gestures.SimpleSwipe.Left: UIDrawer.MatchRectTransform(Drawer.leftDrawerArrowOpenedPosition, Drawer.leftDrawerArrowClosedPosition); break;

                            case Gestures.SimpleSwipe.Right: UIDrawer.MatchRectTransform(Drawer.rightDrawerArrowOpenedPosition, Drawer.rightDrawerArrowClosedPosition); break;

                            case Gestures.SimpleSwipe.Up: UIDrawer.MatchRectTransform(Drawer.upDrawerArrowOpenedPosition, Drawer.upDrawerArrowClosedPosition); break;

                            case Gestures.SimpleSwipe.Down: UIDrawer.MatchRectTransform(Drawer.downDrawerArrowOpenedPosition, Drawer.downDrawerArrowClosedPosition); break;
                            }
                        }
                    }
                    QUI.EndHorizontal();
                    QUI.Space(SPACE_2);
                    if (QUI.GhostBar("Show Arrow References", showArrowReferences.target ? QColors.Color.Blue : QColors.Color.Gray, showArrowReferences, width * showArrowAnimBool.faded, MiniBarHeight))
                    {
                        showArrowReferences.target = !showArrowReferences.target;
                    }
                    QUI.BeginHorizontal(width);
                    {
                        QUI.Space(SPACE_8 * showArrowReferences.faded);
                        if (QUI.BeginFadeGroup(showArrowReferences.faded))
                        {
                            QUI.BeginVertical(width - SPACE_8);
                            {
                                QUI.Space(SPACE_4 * showArrowReferences.faded);
                                QUI.QObjectPropertyField("Arrow Container", arrowContainer, width - SPACE_8, 20, true);
                                QUI.Space(SPACE_2 * showArrowReferences.faded);
                                DrawArrowHolder("Left", leftDrawerArrowHolder, leftDrawerArrowClosedPosition, leftDrawerArrowOpenedPosition, width);
                                QUI.Space(SPACE_2 * showArrowReferences.faded);
                                DrawArrowHolder("Right", rightDrawerArrowHolder, rightDrawerArrowClosedPosition, rightDrawerArrowOpenedPosition, width);
                                QUI.Space(SPACE_2 * showArrowReferences.faded);
                                DrawArrowHolder("Up", upDrawerArrowHolder, upDrawerArrowClosedPosition, upDrawerArrowOpenedPosition, width);
                                QUI.Space(SPACE_2 * showArrowReferences.faded);
                                DrawArrowHolder("Down", downDrawerArrowHolder, downDrawerArrowClosedPosition, downDrawerArrowOpenedPosition, width);
                                QUI.Space(SPACE_2 * showArrowReferences.faded);
                            }
                            QUI.EndVertical();
                        }
                        QUI.EndFadeGroup();
                    }
                    QUI.EndHorizontal();
                    QUI.Space(SPACE_2 * showArrowAnimBool.faded);
                }
                QUI.EndVertical();
            }
            QUI.EndFadeGroup();
        }