コード例 #1
0
 public override void PublishGameObject(PublishMode mode, PublishPlatform platform)
 {
     if (
         (this.remove == PublishMode.Debug && mode == PublishMode.Debug) ||
         (this.remove == PublishMode.Release && mode == PublishMode.Release)
     )
         DestroyImmediate(this.gameObject);
     else
         DestroyImmediate(this);
 }
コード例 #2
0
ファイル: Publish.cs プロジェクト: snbolierakis/mgrenier
 public abstract void PublishGameObject(PublishMode mode, PublishPlatform platform);