コード例 #1
0
    void OnProjectileHit(Projectile.HitInfo info)
    {
        Vector2 dir = (transform.position - info.projectile.transform.position).normalized;

        rigidbody.velocity = Vector3.Reflect(rigidbody.velocity, dir);
    }
コード例 #2
0
    void OnProjectileHit(Projectile.HitInfo info)
    {
        Vector2 dir = (transform.position - info.projectile.transform.position).normalized;

        mPlayer.controller.Hurt(dir, true);
    }