コード例 #1
0
 public void PlayMove()
 {
     while (finalPlan.Count > 0)
     {
         PrimitiveTask nextAction = finalPlan.Pop();
         if (nextAction.PrimitiveConditionsMet(game.GetCurrentState()))
         {
             nextAction.executeTask(this);
         }
         else
         {
             plan(game.GetCurrentState());
             break;
         }
     }
     plan(game.GetCurrentState());
 }