public void setPowerupImage(PowerupPongPowerupManager.PowerupType power, bool onLeft) { if (onLeft) { leftPowerupImage.color = Color.white; leftPowerupImage.sprite = powerupManager.getSprite(power); } else { rightPowerupImage.color = Color.white; rightPowerupImage.sprite = powerupManager.getSprite(power); } }
private void setPower(PowerupPongPowerupManager.PowerupType power) { if (this.power == PowerupPongPowerupManager.PowerupType.None) { Destroy(gameObject); } this.power = power; modifier = powerupManager.getModifier(power); duration = powerupManager.getDuration(power); spriteRenderer.sprite = powerupManager.getSprite(power); }