static void Main(string[] args) { //Set; Get; SetGetConstructor d = new SetGetConstructor() { Name = "Alma", Age = 45 }; Console.WriteLine(d.Name + " " + d.Age); // reference params RefValue r = new RefValue(); int x = 2; int y = 10; Console.WriteLine(x + " " + y); r.ChangeValues(ref x, ref y); Console.WriteLine(x + " " + y); // object parameter ParamsObject p = new ParamsObject(); p.PrintElements("one", "two"); // default params DefaultParams dp = new DefaultParams(firstName: "Zsolt", lastName: "Annár", job: "UI"); //dp.FirstName = "oké"; Console.WriteLine(dp.FirstName); // Extended Method string s = "mystring"; s.Print(); ExtendedMethode.Print(s); // Class Library ClassLib.PrintHello(); //PowFunction(x,y) double result = PowFunction.Pow(2, 10); result.Print(); //Interface IAnimal anim = new Animal() { Age = 15, Name = "Alma" }; Console.WriteLine(anim.Name); Console.ReadKey(); }
public static void RegisterAll() { BreakExpression.Register(); ContinueExpression.Register(); ReturnFunctionExpression.Register(); AbsFunction.Register(); ExecuteFile.Register(); PowFunction.Register(); ProductFunction.Register(); HelpFunction.Register(); SqrtFunction.Register(); SumDeepFunction.Register(); SumFunction.Register(); LengthFunction.Register(); ConsoleObject.Register(); TrigonometryObject.Register(); ThisConstant.Register(); BooleanValue.Register(); ComplexValue.Register(); DecimalValue.Register(); NullValue.Register(); }
public void Start() { switch (Function) { case Animation.Key.Fct.LINEAR: linear.Checked = true; break; case Animation.Key.Fct.POWER: pow.Checked = true; break; case Animation.Key.Fct.ROOT: root.Checked = true; break; case Animation.Key.Fct.GAUSS: gauss.Checked = true; break; case Animation.Key.Fct.BINARY: binary.Checked = true; break; } coeff.Value = (decimal)Coefficient.Capped(1, 9999); Program.form.Enabled = false; Show(Program.form); var array = new VertexArray(PrimitiveType.LineStrip); while (Visible) { Application.DoEvents(); App.DispatchEvents(); array.Clear(); for (int i = 0; i < App.Size.X; i++) { float y = 0; switch (Function) { case Animation.Key.Fct.LINEAR: y = Utilities.Interpolation(Utilities.Percent(i, 0, (int)App.Size.X - 1), App.Size.Y - 1, 1f); break; case Animation.Key.Fct.POWER: y = new PowFunction(Coefficient).Interpolation(Utilities.Percent(i, 0, (int)App.Size.X - 1), App.Size.Y - 1, 1f); break; case Animation.Key.Fct.ROOT: y = new PowFunction(1f / Coefficient).Interpolation(Utilities.Percent(i, 0, (int)App.Size.X - 1), App.Size.Y - 1, 1f); break; case Animation.Key.Fct.GAUSS: y = new ProgressiveFunction(Coefficient).Interpolation(Utilities.Percent(i, 0, (int)App.Size.X - 1), App.Size.Y - 1, 1f); break; case Animation.Key.Fct.BINARY: if (i > App.Size.X / 2) { y = 1; } else { y = App.Size.Y - 1; } break; } array.Append(new Vertex(new Vector2f(i, y), SFML.Graphics.Color.Black)); } App.Clear(SFML.Graphics.Color.White); App.Draw(array); App.Display(); } Program.form.Enabled = true; }
public override void Update(RenderWindow app) { Time currTime = _chronometer.ElapsedTime; int iSize = (int)Size; Lines.Clear(); Gradient.Clear(); Light.Clear(); int drawSecondBar = _chronometer.ElapsedTime < AnimDuration ? 1 : 0; if (drawSecondBar == 1 && oldPerc > PercentFilled) { drawSecondBar = 2; } float currentFilling; if (drawSecondBar == 2) { currentFilling = new PowFunction(1f / 6).Interpolation(Utilities.Percent(currTime, Time.Zero, AnimDuration), oldPerc, PercentFilled); } else { currentFilling = Utilities.Interpolation(Utilities.Percent(currTime, Time.Zero, AnimDuration), oldPerc, PercentFilled); } float secondFilling = 0; if (drawSecondBar == 1) { secondFilling = new PowFunction(1f / 6).Interpolation(Utilities.Percent(currTime, Time.Zero, AnimDuration), oldPerc, PercentFilled); } else if (drawSecondBar == 2) { secondFilling = Utilities.Interpolation(Utilities.Percent(currTime, Time.Zero, AnimDuration), oldPerc, PercentFilled); } if (_chronometer.Paused) { secondFilling = PercentFilled; currentFilling = oldPerc; } float currentHue, secondHue; currentHue = Utilities.Interpolation(currentFilling, Hue, Hue - 20); secondHue = Utilities.Interpolation(secondFilling, Hue, Hue - 20); currentFilling *= Size; secondFilling *= Size; currentFilling = (int)currentFilling; secondFilling = (int)secondFilling; Lines.Append(new Vertex(new Vector2f(-1, 0), NewColor(Hue, .2f, .1f))); Lines.Append(new Vertex(new Vector2f(iSize, 0), NewColor(Hue, .2f, .1f))); Lines.Append(new Vertex(new Vector2f(0, 0), NewColor(Hue, .2f, .1f))); Lines.Append(new Vertex(new Vector2f(0, 14), NewColor(Hue, .2f, .1f))); Lines.Append(new Vertex(new Vector2f(0, 14), NewColor(Hue, .2f, .6f))); Lines.Append(new Vertex(new Vector2f(iSize, 14), NewColor(Hue, .2f, .6f))); Lines.Append(new Vertex(new Vector2f(iSize + 1, 0), NewColor(Hue, .2f, .6f))); Lines.Append(new Vertex(new Vector2f(iSize + 1, 14), NewColor(Hue, .2f, .6f))); if (drawSecondBar != 0) { Gradient.Append(new Vertex(new Vector2f(1, 1), NewColor(Hue - 20, .25f, 1))); Gradient.Append(new Vertex(new Vector2f(1, 7), NewColor(Hue - 20, .25f, .9f))); Gradient.Append(new Vertex(new Vector2f(secondFilling, 7), NewColor(secondHue - 20, .25f, 1))); Gradient.Append(new Vertex(new Vector2f(secondFilling, 1), NewColor(secondHue - 20, .25f, 1))); Gradient.Append(new Vertex(new Vector2f(1, 7), NewColor(Hue - 20, .35f, .9f))); Gradient.Append(new Vertex(new Vector2f(1, 12), NewColor(Hue - 20, .35f, .9f))); Gradient.Append(new Vertex(new Vector2f(secondFilling, 12), NewColor(secondHue - 20, .35f, .9f))); Gradient.Append(new Vertex(new Vector2f(secondFilling, 7), NewColor(secondHue - 20, .35f, .9f))); Lines.Append(new Vertex(new Vector2f(0, 1), NewColor(Hue - 20, .2f, 1))); Lines.Append(new Vertex(new Vector2f(secondFilling, 1), NewColor(Hue - 20, .2f, 1))); Lines.Append(new Vertex(new Vector2f(1, 1), NewColor(Hue - 20, .2f, 1))); Lines.Append(new Vertex(new Vector2f(1, 13), NewColor(Hue - 20, .2f, 1))); Lines.Append(new Vertex(new Vector2f(0, 13), NewColor(Hue - 20, .35f, .74f))); Lines.Append(new Vertex(new Vector2f(secondFilling, 13), NewColor(Hue - 20, .35f, .74f))); Lines.Append(new Vertex(new Vector2f(secondFilling, 0), NewColor(Hue - 20, .35f, .74f))); Lines.Append(new Vertex(new Vector2f(secondFilling, 13), NewColor(Hue - 20, .35f, .74f))); } Gradient.Append(new Vertex(new Vector2f(1, 1), NewColor(Hue, .65f, .85f))); Gradient.Append(new Vertex(new Vector2f(1, 7), NewColor(Hue, .65f, .85f))); Gradient.Append(new Vertex(new Vector2f(currentFilling, 7), NewColor(currentHue, .65f, .85f))); Gradient.Append(new Vertex(new Vector2f(currentFilling, 1), NewColor(currentHue, .65f, .85f))); Gradient.Append(new Vertex(new Vector2f(1, 7), NewColor(Hue, .85f, .75f))); Gradient.Append(new Vertex(new Vector2f(1, 12), NewColor(Hue, .85f, .75f))); Gradient.Append(new Vertex(new Vector2f(currentFilling, 12), NewColor(currentHue, .85f, .75f))); Gradient.Append(new Vertex(new Vector2f(currentFilling, 7), NewColor(currentHue, .85f, .75f))); Lines.Append(new Vertex(new Vector2f(0, 1), NewColor(Hue, .5f, 1))); Lines.Append(new Vertex(new Vector2f(currentFilling, 1), NewColor(Hue, .5f, 1))); Lines.Append(new Vertex(new Vector2f(1, 1), NewColor(Hue, .5f, 1))); Lines.Append(new Vertex(new Vector2f(1, 13), NewColor(Hue, .5f, 1))); Lines.Append(new Vertex(new Vector2f(0, 13), NewColor(Hue, .85f, .4f))); Lines.Append(new Vertex(new Vector2f(currentFilling, 13), NewColor(Hue, .85f, .4f))); if (drawSecondBar == 0) { Lines.Append(new Vertex(new Vector2f(currentFilling, 0), NewColor(Hue, .85f, .4f))); Lines.Append(new Vertex(new Vector2f(currentFilling, 13), NewColor(Hue, .85f, .4f))); } Light.Append(new Vertex(new Vector2f(currentFilling, 7), NewColor(Hue - 20, .5f, 1))); var tr = Transform.Identity; tr.Scale(4, 14); for (int i = 0; i <= 20; i++) { Light.Append(new Vertex(new Vector2f(currentFilling, 7) + tr.TransformPoint((Angle.Loop * i / 20).GenerateVector()), NewColor(Hue, .5f, 1, 0))); } }