コード例 #1
0
 private void UpdateLockInfo(GameCmd.PACKAGETYPE ptype
                             , table.UnlockStoreDataBase unlockdb
                             , GameCmd.UnlockInfo serverUnlockInfo)
 {
     this.m_unlockDatabase = unlockdb;
     m_pType            = ptype;
     m_ServerUnlockInfo = serverUnlockInfo;
 }
コード例 #2
0
        /// <summary>
        /// 创建本地仓库解锁信息
        /// </summary>
        /// <param name="pType"></param>
        /// <param name="serverUnlockInfo"></param>
        /// <returns></returns>
        public static LocalUnlockInfo Create(GameCmd.PACKAGETYPE pType, GameCmd.UnlockInfo serverUnlockInfo)
        {
            table.UnlockStoreDataBase unlockDatabase
                = GameTableManager.Instance.GetTableItem <table.UnlockStoreDataBase>((uint)pType, 0);
            if (null == unlockDatabase)
            {
                Engine.Utility.Log.Error("Get Package unlock info failed ,pt={0}", pType);
                return(null);
            }
            LocalUnlockInfo info = new LocalUnlockInfo();

            info.UpdateLockInfo(pType, unlockDatabase, serverUnlockInfo);
            return(info);
        }
コード例 #3
0
ファイル: KnapsackManager.cs プロジェクト: zuojiashun/src
    /// <summary>
    /// 获取解锁背包格消耗钱币
    /// </summary>
    /// <param name="pType">背包类型</param>
    /// <param name="needUnlockNum">当前需要解锁的数量</param>
    /// <returns></returns>
    public Dictionary <uint, uint> GetUnlockGridCost(GameCmd.PACKAGETYPE pType, int needUnlockNum)
    {
        Dictionary <uint, uint> costDic = new Dictionary <uint, uint>();

        if (needUnlockNum <= 0)
        {
            return(costDic);
        }
        KnapsackDefine.LocalUnlockInfo unlockInfo = GetUnlockInfoByPackageType(pType);
        int initNum = GetInitGridByPackageType(pType);

        if (null != unlockInfo)
        {
            if (unlockInfo.UnlockNum - initNum >= 0)
            {
                int  startIndex = unlockInfo.UnlockNum - initNum + 1;
                uint cost       = 0;
                table.UnlockStoreDataBase storeTableData = null;
                for (int i = startIndex; i < startIndex + needUnlockNum; i++)
                {
                    storeTableData = GetUnlockStoreDataBase((uint)pType, i);
                    if (null != storeTableData)
                    {
                        if (costDic.ContainsKey(storeTableData.moneyType))
                        {
                            costDic[storeTableData.moneyType] += storeTableData.moneyNum;
                        }
                        else
                        {
                            costDic.Add(storeTableData.moneyType, storeTableData.moneyNum);
                        }
                    }
                }
            }
        }
        return(costDic);
    }
コード例 #4
0
ファイル: KnapsackManager.cs プロジェクト: zuojiashun/src
 /// <summary>
 /// 获取背包初始解锁数量
 /// </summary>
 /// <param name="pType"></param>
 /// <returns></returns>
 public int GetInitGridByPackageType(GameCmd.PACKAGETYPE pType)
 {
     table.UnlockStoreDataBase firstData = GetUnlockStoreDataBase((uint)pType, 0);
     return((int)((null != firstData) ? firstData.initNum : 0));
 }