public void Visit(ActionLayerDef actionLayerDef, object[] args) { //reader.Read(); //reader.MoveToContent(); reader.MoveToAttribute("position"); actionLayerDef.Position = PositionData.Parse(reader.Value); //reader.Read(); //</ActionLayer> }
public void Visit(ActorStmt actorStmt, object[] args) { //TODO: 参数字串 if (reader.MoveToAttribute("name")) { actorStmt.Name = reader.Value; } //FINISH: 检查 bool imgDefined; if (imgDefined = reader.MoveToAttribute("img")) { actorStmt.Img = reader.Value; } bool assetDefined; if (assetDefined = reader.MoveToAttribute("asset")) { actorStmt.Asset = reader.Value; } if (imgDefined && assetDefined) { kernel.IssueError(ErrorType.BothSrcAndAsset, new Location(file, reader.LineNumber, reader.LinePosition)); } bool avatarDefined; if (avatarDefined = reader.MoveToAttribute("avatar")) { actorStmt.Avatar = reader.Value; } bool avaassetDefined; if (avaassetDefined = reader.MoveToAttribute("avaasset")) { actorStmt.AvaAsset = reader.Value; } if (avatarDefined && avaassetDefined) { kernel.IssueError(ErrorType.BothSrcAndAsset, new Location(file, reader.LineNumber, reader.LinePosition)); } //FINISH: 检查存在性 bool layerDefined; if (layerDefined = reader.MoveToAttribute("layer")) { actorStmt.Layer = reader.Value; } bool posDefined; if (posDefined = reader.MoveToAttribute("position")) { actorStmt.Position = PositionData.Parse(reader.Value); } if (layerDefined && posDefined) { kernel.IssueError(ErrorType.BothActorLayerAndCustom, new Location(file, reader.LineNumber, reader.LinePosition)); } }