private void AddToDic(GameObject obj) { IRole role = obj.GetComponent <IRole>(); role.uid = ObjCounter; _positionData.Add(role.uid, obj); AddCounter(); }
private void AddToDic(GameObject obj) { IRole role = obj.GetComponent <IRole>(); role.uid = ObjCounter; _positionData.Add(role.uid, obj); AddCounter(); }