コード例 #1
0
 // Update is called once per frame
 void Update()
 {
     if (dialogueText)
     {
         dialogueText.transform.position = Camera.main.WorldToScreenPoint(transform.position) +
                                           new Vector3(0, 100 * (float)Screen.height / (float)768);
     }
     state.DoState();
 }