public void TestHandChecker_PassNot5Cards_ShouldReturnFalse() { IList <ICard> cards = new List <ICard> { new Card(CardFace.Five, CardSuit.Clubs) }; var hand = new Hand(cards); var valid = pokerChecker.IsValidHand(hand); Assert.IsFalse(valid); }
public void TestPokerHandsCheckToReturnTrueIfValidHandIsPassed() { Card firstCard = new Card(CardFace.Ace, CardSuit.Clubs); Card secondCard = new Card(CardFace.Ace, CardSuit.Diamonds); Card thirdCard = new Card(CardFace.Ace, CardSuit.Hearts); Card fourthCard = new Card(CardFace.Ace, CardSuit.Spades); Card fifthCard = new Card(CardFace.King, CardSuit.Hearts); List <ICard> Cards = new List <ICard>(new ICard[] { firstCard, secondCard, thirdCard, fourthCard, fifthCard }); IHand myHand = new Hand(Cards); Assert.AreEqual(true, handTester.IsValidHand(myHand)); }
public void InvalidHandWithOneCardTest() { var fourOfDiamonds = new Card(CardFace.Four, CardSuit.Diamonds); var cards = new List <ICard>() { fourOfDiamonds }; var hand = new Hand(cards); Assert.IsFalse(handsChecker.IsValidHand(hand)); }
public void IsValidHand_ShouldReturnFalse_IfHandHasLessThanFiveCards() { IList <ICard> cards = new List <ICard> { new Card(CardFace.Ace, CardSuit.Spades), new Card(CardFace.Seven, CardSuit.Clubs) }; var hand = new Hand(cards); var result = pokerHandsChecker.IsValidHand(hand); Assert.IsFalse(result); }
public void IsValidHandShouldReturnTrueWhenHandHasValidCards() { IList <ICard> listOfCards = new List <ICard>(); for (int i = 0; i < 5; i++) { listOfCards.Add(allCards[i]); } IHand hand = new Hand(listOfCards); bool isHandValid = pockerHandsChecker.IsValidHand(hand); Assert.IsTrue(isHandValid); }
public void PokerHandsChecker_IsValidIHandWithTwoEqualCards_MustBeFalse() { IList <ICard> cards = new List <ICard> { new Card(CardFace.Ace, CardSuit.Spades), new Card(CardFace.King, CardSuit.Clubs), new Card(CardFace.Queen, CardSuit.Hearts), new Card(CardFace.Jack, CardSuit.Diamonds), new Card(CardFace.Jack, CardSuit.Diamonds) }; Hand hand = new Hand(cards); Assert.IsFalse(checker.IsValidHand(hand)); }
public void IsValidHandShouldReturnTrueIfHandContainsDifferentCards() { // Arrange var firstCard = new Card(CardFace.Ace, CardSuit.Clubs); var secondCard = new Card(CardFace.Ace, CardSuit.Diamonds); var thirdCard = new Card(CardFace.Ace, CardSuit.Hearts); var fourthCard = new Card(CardFace.Ace, CardSuit.Spades); var fifthCard = new Card(CardFace.Eight, CardSuit.Diamonds); var cards = new List <ICard>() { firstCard, secondCard, thirdCard, fourthCard, fifthCard }; var hand = new Hand(cards); var handChecker = new PokerHandsChecker(); // Act var result = handChecker.IsValidHand(hand); // Assert Assert.IsTrue(result); }
public void TestIsValidHand_WithNoCards() { Hand currentHand = new Hand(new List<ICard>()); PokerHandsChecker checker = new PokerHandsChecker(); bool isValidHand = checker.IsValidHand(currentHand); Assert.AreEqual(false, isValidHand); }
public void isValidHandShouldThrowExceptionWhenHandContainesNotEnoughtCards() { var handChecker = new PokerHandsChecker(); var cards = new List<ICard>() { new Card(CardFace.Six, CardSuit.Clubs) }; var hand = new Hand(cards); handChecker.IsValidHand(hand); }
public void PokerHandsShouldThrowWhenNullIsPassed() { PokerHandsChecker pokerChecker = new PokerHandsChecker(); IHand hand = null; pokerChecker.IsValidHand(hand); }
public void IsValidHandShouldThrowAnExceptionIfNullHandIsPassed() { IHand hand = null; var checker = new PokerHandsChecker(); checker.IsValidHand(hand); }
public void IsValidHandShouldThrowAnExceptionIfNullListOfCardsIsPassed() { List<ICard> cards = null; var checker = new PokerHandsChecker(); checker.IsValidHand(new Hand(cards)); }
public void IsValidHandShouldThrowExceptionWhenNullHandIsPassed() { var checker = new PokerHandsChecker(); IHand hand = null; checker.IsValidHand(hand); }
public void IsValidHandShouldThrowAnExceptionWhenFiveCardsWithTheSameFaceArePassed() { var cards = new List<ICard>() { new Card(CardFace.King, CardSuit.Spades), new Card(CardFace.King, CardSuit.Clubs), new Card(CardFace.King, CardSuit.Hearts), new Card(CardFace.King, CardSuit.Diamonds), new Card(CardFace.King, CardSuit.Diamonds) }; var hand = new Hand(cards); var checker = new PokerHandsChecker(); checker.IsValidHand(hand); }
public void IsValidHandShouldThrowAnExceptionWhenTwoEqualCardsArePassed() { var cards = new List<ICard>() { new Card(CardFace.King, CardSuit.Spades), new Card(CardFace.Three, CardSuit.Clubs), new Card(CardFace.Two, CardSuit.Clubs), new Card(CardFace.Queen, CardSuit.Spades), new Card(CardFace.King, CardSuit.Spades) }; var hand = new Hand(cards); var checker = new PokerHandsChecker(); checker.IsValidHand(hand); }
public void PokerHandsChecker_IsValidHand_ShoudReturnTrue() { PokerHandsChecker checker = new PokerHandsChecker(); bool actual = checker.IsValidHand(ValidFourOfAKind); bool expected = true; Assert.AreEqual(expected, actual); }
public void IsValidHandShouldThrowAnExceptionIfCountOfTheCardsInTheHandIsNotExactly5(int count) { var cards = new List<ICard>() { new Card(CardFace.King, CardSuit.Spades), new Card(CardFace.Three, CardSuit.Clubs), new Card(CardFace.Two, CardSuit.Clubs), new Card(CardFace.Queen, CardSuit.Spades), new Card(CardFace.King, CardSuit.Diamonds), new Card(CardFace.King, CardSuit.Spades), new Card(CardFace.Three, CardSuit.Clubs), new Card(CardFace.Two, CardSuit.Clubs), new Card(CardFace.Queen, CardSuit.Spades), new Card(CardFace.King, CardSuit.Diamonds) }; var hand = new Hand(cards.Take(count).ToList()); var checker = new PokerHandsChecker(); checker.IsValidHand(hand); }
public void IsValidHandShouldReturnTrueIfValidHandIsPassed() { var cards = new List<ICard>() { new Card(CardFace.King, CardSuit.Spades), new Card(CardFace.Three, CardSuit.Clubs), new Card(CardFace.Two, CardSuit.Clubs), new Card(CardFace.Queen, CardSuit.Spades), new Card(CardFace.King, CardSuit.Diamonds) }; var hand = new Hand(cards); var checker = new PokerHandsChecker(); Assert.IsTrue(checker.IsValidHand(hand)); }
public void IsValidShouldThrowNullReferenceException() { List <ICard> cards = null; var hand = new Hand(cards); var pokerHandsChecker = new PokerHandsChecker(); pokerHandsChecker.IsValidHand(hand); }
public void ValidHandShouldntBeNull() { List <ICard> cards = null; Hand someHand = new Hand(cards); PokerHandsChecker checker = new PokerHandsChecker(); Assert.AreEqual(false, checker.IsValidHand(someHand)); }
public void IsValidHandShouldReturnFalseWhenNotFiveCardsArePresent() { var hand = new Hand(deck.GetRange(0, 3)); var pokerHandsChecker = new PokerHandsChecker(); var result = pokerHandsChecker.IsValidHand(hand); Assert.IsFalse(result); }
public void TestValidHandOfNone() { List <ICard> cards = new List <ICard>(); Hand hand = new Hand(cards); PokerHandsChecker handChecker = new PokerHandsChecker(); bool isValidHand = handChecker.IsValidHand(hand); Assert.IsFalse(isValidHand); }
public void TestOneCardHand() { List<ICard> cards = new List<ICard>(); cards.Add(new Card(CardFace.Five, CardSuit.Hearts)); Hand hand = new Hand(cards); PokerHandsChecker checker = new PokerHandsChecker(); Assert.IsFalse(checker.IsValidHand(hand)); }
public void IsValidHandShouldReturnTrueOnExactltyFiveDifferentCards(int startDeckIndex) { var hand = new Hand(deck.GetRange(startDeckIndex, 5)); var pokerHandsChecker = new PokerHandsChecker(); var result = pokerHandsChecker.IsValidHand(hand); Assert.IsTrue(result); }
public void IsValidHandTestWithZeroCards() { PokerHandsChecker checker = new PokerHandsChecker(); Hand hand = new Hand(new List<ICard>()); bool expectedValidHand = false; bool actual; actual = checker.IsValidHand(hand); Assert.AreEqual(expectedValidHand, actual); }
public void HandWithNoCardsShouldNotBeValid() { var hand = new Hand(new List <ICard>()); var pokerHandChecker = new PokerHandsChecker(); bool expected = false; bool actual = pokerHandChecker.IsValidHand(hand); Assert.AreEqual(expected, actual); }
public void TestNullHand() { Hand hand = null; PokerHandsChecker checker = new PokerHandsChecker(); bool expected = false; bool actual = checker.IsValidHand(hand); Assert.AreEqual(expected, actual); }
public void IsNotValidHandTest4() { PokerHandsChecker target = new PokerHandsChecker(); IHand hand = new Hand(null); bool expected = false; bool actual; actual = target.IsValidHand(hand); Assert.AreEqual(expected, actual); }
public void IsValidHandShouldThrowExceptionWhenHandContainsIsufficientCards() { var checker = new PokerHandsChecker(); var cards = new List <ICard> { new Card(CardFace.Ace, CardSuit.Diamonds) }; var hand = new Hand(cards); checker.IsValidHand(hand); }
public void IsValidHandShouldReturnFalseIfSameCardAddedMoreThanOnce() { var hand = new Hand(deck.GetRange(0, 4)); hand.Cards.Add(deck[0]); var pokerHandsChecker = new PokerHandsChecker(); var result = pokerHandsChecker.IsValidHand(hand); Assert.IsFalse(result); }
public void TestIsValidHandWithValidHand() { PokerHandsChecker checker = new PokerHandsChecker(); var cards = GenerateCorectCards(); var hand = new Hand(cards); bool isValid = checker.IsValidHand(hand); Assert.IsTrue(isValid, "Hand is valid and result mast be true."); }
public void IsValidHandTestWithZeroCards() { PokerHandsChecker checker = new PokerHandsChecker(); Hand hand = new Hand(new List <ICard>()); bool expectedValidHand = false; bool actual; actual = checker.IsValidHand(hand); Assert.AreEqual(expectedValidHand, actual); }
public void TestIsValidEmptyHand() { IList <ICard> cards = new List <ICard>(); Hand hand = new Hand(cards); PokerHandsChecker checker = new PokerHandsChecker(); bool expected = false; bool actual = checker.IsValidHand(hand); Assert.AreEqual(expected, actual); }
public void IsValidHandShouldReturnFalseIfTwoDifferentCardsAreEqual() { var hand = new Hand(deck.GetRange(0, 3)); hand.Cards.Add(new Card(CardFace.Ace, CardSuit.Spades)); hand.Cards.Add(new Card(CardFace.Ace, CardSuit.Spades)); var pokerHandsChecker = new PokerHandsChecker(); var result = pokerHandsChecker.IsValidHand(hand); Assert.IsFalse(result); }
public void IsValidHand_HandHasDuplicateCards_ShouldReturnFalse() { // Arrange var hand = new FakeHand(5); var pokerHandChecker = new PokerHandsChecker(); // Act var result = pokerHandChecker.IsValidHand(hand); // Assert Assert.IsFalse(result); }
public void TestFourCardHand() { List<ICard> cards = new List<ICard>(); cards.Add(new Card(CardFace.Five, CardSuit.Hearts)); cards.Add(new Card(CardFace.Seven, CardSuit.Clubs)); cards.Add(new Card(CardFace.Jack, CardSuit.Hearts)); cards.Add(new Card(CardFace.Ace, CardSuit.Diamonds)); Hand hand = new Hand(cards); PokerHandsChecker checker = new PokerHandsChecker(); Assert.IsFalse(checker.IsValidHand(hand)); }
public void IsValidHandShouldThrowIfNotValidHandCardsCountLow() { var checker = new PokerHandsChecker(); var hand = new Hand(new List<ICard> { new Card(CardFace.Queen,CardSuit.Hearts), new Card(CardFace.Jack,CardSuit.Hearts), new Card(CardFace.King,CardSuit.Clubs), }); checker.IsValidHand(hand); }
public void InvalidCardsCount() { PokerHandsChecker checker = new PokerHandsChecker(); Hand hand = new Hand(new List<ICard>() { new Card(CardFace.Jack, CardSuit.Clubs), new Card(CardFace.King, CardSuit.Spades), new Card(CardFace.Ten, CardSuit.Spades), new Card(CardFace.Ace, CardSuit.Diamonds), }); Assert.AreEqual(false, checker.IsValidHand(hand)); }
public void IsValidHand_ShouldReturnFalse_IfHandCollectionIsEmpty() { var collection = new List <ICard>(); var hand = Mock.Create <IHand>(); Mock.Arrange(() => hand.Cards).Returns(collection); var checker = new PokerHandsChecker(); Assert.IsFalse(checker.IsValidHand(hand)); }
public void TestHandValidityLessCards() { IPokerHandsChecker handsChecker = new PokerHandsChecker(); IHand hand = new Hand( new Card(CardFace.Two, CardSuit.Clubs), new Card(CardFace.King, CardSuit.Diamonds), new Card(CardFace.Ten, CardSuit.Hearts), new Card(CardFace.Jack, CardSuit.Spades)); Assert.IsFalse(handsChecker.IsValidHand(hand)); }
public void CheckInvalidHand() { IHand hand = new Hand(new List <ICard>() { new Card(CardFace.Ace, CardSuit.Clubs), new Card(CardFace.Ace, CardSuit.Diamonds), new Card(CardFace.King, CardSuit.Hearts), new Card(CardFace.King, CardSuit.Spades) }); IPokerHandsChecker checker = new PokerHandsChecker(); Assert.AreEqual(false, checker.IsValidHand(hand)); }
public void IsValidHand_ShouldThrowArgumentOutOfRangeException_IfHandConsistsOfLessThanFiveCards() { var handChecker = new PokerHandsChecker(); var hand = new Hand(new List <ICard> { new Card(CardFace.Ace, CardSuit.Hearts), new Card(CardFace.Eight, CardSuit.Clubs), new Card(CardFace.Nine, CardSuit.Diamonds), new Card(CardFace.Ten, CardSuit.Spades) }); Assert.Throws <ArgumentOutOfRangeException>(() => handChecker.IsValidHand(hand)); }
public void RepeatedCard() { PokerHandsChecker checker = new PokerHandsChecker(); Hand hand = new Hand(new List<ICard>() { new Card(CardFace.Two, CardSuit.Spades), new Card(CardFace.Two, CardSuit.Spades), new Card(CardFace.Ten, CardSuit.Spades), new Card(CardFace.Ace, CardSuit.Diamonds), new Card(CardFace.Queen, CardSuit.Diamonds), }); Assert.AreEqual(false, checker.IsValidHand(hand)); }
public void IsValidHand_ThreeCards() { IHand hand = new Hand(new List <ICard>() { new Card(CardFace.Two, CardSuit.Diamonds), new Card(CardFace.Ace, CardSuit.Spades), new Card(CardFace.Ten, CardSuit.Clubs) }); PokerHandsChecker checker = new PokerHandsChecker(); bool isValid = checker.IsValidHand(hand); Assert.AreEqual(false, isValid); }
public void PokerHandsIsValidReturnFalseWhenHaveSameCards() { IHand hand = new Hand(new List<ICard>() { new Card(CardFace.Ace, CardSuit.Clubs), new Card(CardFace.Ace, CardSuit.Diamonds), new Card(CardFace.King, CardSuit.Hearts), new Card(CardFace.Seven, CardSuit.Diamonds), new Card(CardFace.Seven, CardSuit.Diamonds) }); var checker = new PokerHandsChecker(); Assert.IsTrue(!checker.IsValidHand(hand)); }
public void InvalidCardsCount() { PokerHandsChecker checker = new PokerHandsChecker(); Hand hand = new Hand(new List <ICard>() { new Card(CardFace.Jack, CardSuit.Clubs), new Card(CardFace.King, CardSuit.Spades), new Card(CardFace.Ten, CardSuit.Spades), new Card(CardFace.Ace, CardSuit.Diamonds), }); Assert.AreEqual(false, checker.IsValidHand(hand)); }
public void TestInvalidHandConsistingOfFiveRepeatingCards() { Hand hand = new Hand(new List <ICard>()); PokerHandsChecker checker = new PokerHandsChecker(); hand.Cards.Add(new Card(CardFace.Jack, CardSuit.Diamonds)); hand.Cards.Add(new Card(CardFace.Jack, CardSuit.Clubs)); hand.Cards.Add(new Card(CardFace.Two, CardSuit.Diamonds)); hand.Cards.Add(new Card(CardFace.Jack, CardSuit.Hearts)); hand.Cards.Add(new Card(CardFace.Two, CardSuit.Diamonds)); Assert.AreEqual(false, checker.IsValidHand(hand), "The test hand is invalid so the checker does not work properly."); }
public void FourCardsTest() { PokerHandsChecker checker = new PokerHandsChecker(); List<ICard> cards = new List<ICard>() { new Card(CardFace.Ten, CardSuit.Spades), new Card(CardFace.Nine, CardSuit.Spades), new Card(CardFace.Eight, CardSuit.Spades), new Card(CardFace.Seven, CardSuit.Spades), }; Hand hand = new Hand(cards); Assert.IsFalse(checker.IsValidHand(hand)); }
public void IsValidHandShouldNotThrowIfValidHand() { var checker = new PokerHandsChecker(); var hand = new Hand(new List<ICard> { new Card(CardFace.Queen,CardSuit.Hearts), new Card(CardFace.Jack,CardSuit.Hearts), new Card(CardFace.King,CardSuit.Clubs), new Card(CardFace.Two,CardSuit.Spades), new Card(CardFace.Six,CardSuit.Diamonds) }); Assert.IsTrue(checker.IsValidHand(hand)); }
public void TestInvalidCardsCount() { Hand hand = new Hand( new Card(CardFace.Jack, CardSuit.Diamonds), new Card(CardFace.Queen, CardSuit.Hearts), new Card(CardFace.Four, CardSuit.Spades) ); PokerHandsChecker checker = new PokerHandsChecker(); bool expected = false; bool actual = checker.IsValidHand(hand); Assert.AreEqual(expected, actual); }
public void PokerHandsIsValidReturnФалсеWhenCardIsMore() { IHand hand = new Hand(new List<ICard>() { new Card(CardFace.Ace, CardSuit.Clubs), new Card(CardFace.Ace, CardSuit.Diamonds), new Card(CardFace.King, CardSuit.Hearts), new Card(CardFace.King, CardSuit.Spades), new Card(CardFace.Seven, CardSuit.Diamonds), new Card(CardFace.Jack, CardSuit.Diamonds) }); var checker = new PokerHandsChecker(); Assert.IsTrue(!checker.IsValidHand(hand)); }
public void TestIsValidHand_FourCards() { IList<ICard> hand = new List<ICard> { new Card(CardFace.Ten, CardSuit.Spades), new Card(CardFace.Six, CardSuit.Hearts), new Card(CardFace.Jack, CardSuit.Diamonds), new Card(CardFace.Two, CardSuit.Clubs) }; Hand currentHand = new Hand(hand); PokerHandsChecker checker = new PokerHandsChecker(); bool isValidHand = checker.IsValidHand(currentHand); Assert.AreEqual(false, isValidHand); }
public void IsValidHandWithCardsWithSameFace() { var hand = new Hand(new List<ICard>() { new Card(CardFace.Ace,CardSuit.Spades), new Card(CardFace.Ace,CardSuit.Clubs), new Card(CardFace.Ace,CardSuit.Hearts), new Card(CardFace.Ace,CardSuit.Diamonds), new Card(CardFace.Ten,CardSuit.Diamonds) }); var handChecker = new PokerHandsChecker(); var isValid = handChecker.IsValidHand(hand); Assert.IsTrue(isValid); }
public void isValidHandShouldThrowExceptionWhenHandContainsTwoEqualCards() { var handChecker = new PokerHandsChecker(); var cards = new List<ICard> { new Card(CardFace.Six, CardSuit.Diamonds), new Card(CardFace.Queen, CardSuit.Clubs), new Card(CardFace.Jack, CardSuit.Spades), new Card(CardFace.Ace, CardSuit.Spades), new Card(CardFace.Ace, CardSuit.Spades) }; var hand = new Hand(cards); handChecker.IsValidHand(hand); }
public void IsValidHandShouldThrowIfDuplicateCard() { var checker = new PokerHandsChecker(); var hand = new Hand(new List<ICard> { new Card(CardFace.Queen,CardSuit.Hearts), new Card(CardFace.Jack,CardSuit.Hearts), new Card(CardFace.King,CardSuit.Clubs), new Card(CardFace.Queen,CardSuit.Hearts), new Card(CardFace.Four,CardSuit.Hearts), new Card(CardFace.Two,CardSuit.Clubs) }); checker.IsValidHand(hand); }
public void IsValidHandShouldThrowExceptionWhenFiveCardsOfSameFace() { var checker = new PokerHandsChecker(); var cards = new List<ICard> { new Card(CardFace.Queen, CardSuit.Hearts), new Card(CardFace.Queen, CardSuit.Spades), new Card(CardFace.Queen, CardSuit.Spades), new Card(CardFace.Queen, CardSuit.Clubs), new Card(CardFace.Queen, CardSuit.Hearts) }; var hand = new Hand(cards); Assert.IsFalse(checker.IsValidHand(hand)); }
public void isValidHandShouldReturnTrueWithValidHand() { var handChecker = new PokerHandsChecker(); var cards = new List<ICard>() { new Card(CardFace.Six, CardSuit.Diamonds), new Card(CardFace.Queen, CardSuit.Clubs), new Card(CardFace.Jack, CardSuit.Spades), new Card(CardFace.Three, CardSuit.Spades), new Card(CardFace.Ace, CardSuit.Hearts) }; var hand = new Hand(cards); handChecker.IsValidHand(hand); }
public void IsValidHand_DifferentCards() { var hand = new Hand(new List<ICard>() { new Card(CardFace.Seven,CardSuit.Diamonds), new Card(CardFace.King,CardSuit.Spades), new Card(CardFace.Queen,CardSuit.Hearts), new Card(CardFace.Two,CardSuit.Clubs), new Card(CardFace.Five,CardSuit.Hearts) }); var pokerChecker = new PokerHandsChecker(); bool result = pokerChecker.IsValidHand(hand); Assert.IsTrue(result); }
public void IsValidHand_OneRepeatingCard() { var hand = new Hand(new List<ICard>() { new Card(CardFace.Seven,CardSuit.Diamonds), new Card(CardFace.King,CardSuit.Spades), new Card(CardFace.Queen,CardSuit.Hearts), new Card(CardFace.Two,CardSuit.Clubs), new Card(CardFace.Seven,CardSuit.Diamonds), }); var pokerChecker = new PokerHandsChecker(); bool result = pokerChecker.IsValidHand(hand); Assert.IsFalse(result); }
public void IsValidHandTestWith5DifferentCardsAllSameSiuts() { PokerHandsChecker checker = new PokerHandsChecker(); Hand hand = new Hand(new List<ICard>() { new Card(CardFace.Ace, CardSuit.Hearts), new Card(CardFace.King, CardSuit.Hearts), new Card(CardFace.Ten, CardSuit.Hearts), new Card(CardFace.Seven, CardSuit.Hearts), new Card(CardFace.Jack, CardSuit.Hearts) }); bool expectedValidHand = true; bool actual; actual = checker.IsValidHand(hand); Assert.AreEqual(expectedValidHand, actual); }