public void IsStraightShouldReturnFalseIfCardsMakeStraightFlush() { var cards = new List<ICard>() { new Card(CardFace.Eight, CardSuit.Clubs), new Card(CardFace.Seven, CardSuit.Clubs), new Card(CardFace.Six, CardSuit.Clubs), new Card(CardFace.Five, CardSuit.Clubs), new Card(CardFace.Four, CardSuit.Clubs) }; var hand = new Hand(cards); var checker = new PokerHandsChecker(); Assert.IsFalse(checker.IsStraight(hand)); }
public void IsStraightShouldReturnFalseIfCardsAreTheSameSuit() { var cards = new List<ICard>() { new Card(CardFace.King, CardSuit.Spades), new Card(CardFace.Two, CardSuit.Spades), new Card(CardFace.Five, CardSuit.Spades), new Card(CardFace.Ten, CardSuit.Spades), new Card(CardFace.Seven, CardSuit.Spades) }; var hand = new Hand(cards); var checker = new PokerHandsChecker(); Assert.IsFalse(checker.IsStraight(hand)); }
public void IsStraightShouldReturnFalseIfCardsMakeOnePair() { var cards = new List<ICard>() { new Card(CardFace.Ace, CardSuit.Clubs), new Card(CardFace.Ace, CardSuit.Spades), new Card(CardFace.Eight, CardSuit.Spades), new Card(CardFace.Five, CardSuit.Clubs), new Card(CardFace.Three, CardSuit.Clubs) }; var hand = new Hand(cards); var checker = new PokerHandsChecker(); Assert.IsFalse(checker.IsStraight(hand)); }
public void IsStraightShouldReturnFalseIfCardsMakeFullHouse() { var cards = new List<ICard>() { new Card(CardFace.Ten, CardSuit.Clubs), new Card(CardFace.Ten, CardSuit.Spades), new Card(CardFace.Ten, CardSuit.Diamonds), new Card(CardFace.Four, CardSuit.Hearts), new Card(CardFace.Four, CardSuit.Clubs) }; var hand = new Hand(cards); var checker = new PokerHandsChecker(); Assert.IsFalse(checker.IsStraight(hand)); }
public void TestOneShortOfStraight() { List<ICard> cards = new List<ICard>(); cards.Add(new Card(CardFace.Five, CardSuit.Diamonds)); cards.Add(new Card(CardFace.Six, CardSuit.Spades)); cards.Add(new Card(CardFace.Seven, CardSuit.Diamonds)); cards.Add(new Card(CardFace.Eight, CardSuit.Clubs)); cards.Add(new Card(CardFace.Three, CardSuit.Spades)); Hand hand = new Hand(cards); PokerHandsChecker checker = new PokerHandsChecker(); Assert.IsFalse(checker.IsStraight(hand)); }
public void TestStraightTwoSuits() { List<ICard> cards = new List<ICard>(); cards.Add(new Card(CardFace.Five, CardSuit.Spades)); cards.Add(new Card(CardFace.Six, CardSuit.Spades)); cards.Add(new Card(CardFace.Seven, CardSuit.Clubs)); cards.Add(new Card(CardFace.Eight, CardSuit.Spades)); cards.Add(new Card(CardFace.Nine, CardSuit.Spades)); Hand hand = new Hand(cards); PokerHandsChecker checker = new PokerHandsChecker(); Assert.IsTrue(checker.IsStraight(hand)); }
public void TestInvalidHand() { List<ICard> cards = new List<ICard>(); cards.Add(new Card(CardFace.King, CardSuit.Diamonds)); cards.Add(new Card(CardFace.King, CardSuit.Spades)); cards.Add(new Card(CardFace.King, CardSuit.Hearts)); cards.Add(new Card(CardFace.King, CardSuit.Clubs)); cards.Add(new Card(CardFace.King, CardSuit.Clubs)); Hand hand = new Hand(cards); PokerHandsChecker checker = new PokerHandsChecker(); Assert.IsFalse(checker.IsStraight(hand)); }
public void IsStraightShouldReturnFalseWhenNotMatchingHandPassed_StraightFlush() { var checker = new PokerHandsChecker(); var cards = new List <ICard> { new Card(CardFace.Four, CardSuit.Diamonds), new Card(CardFace.Five, CardSuit.Diamonds), new Card(CardFace.Six, CardSuit.Diamonds), new Card(CardFace.Seven, CardSuit.Diamonds), new Card(CardFace.Eight, CardSuit.Diamonds) }; var hand = new Hand(cards); Assert.IsFalse(checker.IsStraight(hand)); }
public void IsStraightShouldReturnTrue_FourToEight() { var checker = new PokerHandsChecker(); var cards = new List <ICard> { new Card(CardFace.Four, CardSuit.Diamonds), new Card(CardFace.Five, CardSuit.Diamonds), new Card(CardFace.Six, CardSuit.Spades), new Card(CardFace.Seven, CardSuit.Hearts), new Card(CardFace.Eight, CardSuit.Hearts) }; var hand = new Hand(cards); Assert.IsTrue(checker.IsStraight(hand)); }
public void IsStraightShouldReturnTrue_AceToFive() { var checker = new PokerHandsChecker(); var cards = new List <ICard> { new Card(CardFace.Ace, CardSuit.Diamonds), new Card(CardFace.Two, CardSuit.Diamonds), new Card(CardFace.Three, CardSuit.Spades), new Card(CardFace.Four, CardSuit.Hearts), new Card(CardFace.Five, CardSuit.Hearts) }; var hand = new Hand(cards); Assert.IsTrue(checker.IsStraight(hand)); }
public void IsStraightShouldReturnTrue_JackToAce() { var checker = new PokerHandsChecker(); var cards = new List <ICard> { new Card(CardFace.Ace, CardSuit.Diamonds), new Card(CardFace.King, CardSuit.Diamonds), new Card(CardFace.Queen, CardSuit.Spades), new Card(CardFace.Jack, CardSuit.Hearts), new Card(CardFace.Ten, CardSuit.Hearts) }; var hand = new Hand(cards); Assert.IsTrue(checker.IsStraight(hand)); }
public void TestIsStraightOfNotSequalCards() { List <ICard> cards = new List <ICard>() { new Card(CardFace.Ten, CardSuit.Clubs), new Card(CardFace.Jack, CardSuit.Clubs), new Card(CardFace.Seven, CardSuit.Clubs), new Card(CardFace.King, CardSuit.Clubs), new Card(CardFace.Ace, CardSuit.Clubs) }; Hand hand = new Hand(cards); PokerHandsChecker handChecker = new PokerHandsChecker(); bool isStraight = handChecker.IsStraight(hand); Assert.IsFalse(isStraight); }
public void IsStraight_Straight_ReturnsTrue() { var hand = new Hand(new List <ICard>() { new Card(CardFace.King, CardSuit.Diamonds), new Card(CardFace.Queen, CardSuit.Hearts), new Card(CardFace.Jack, CardSuit.Clubs), new Card(CardFace.Ten, CardSuit.Spades), new Card(CardFace.Nine, CardSuit.Clubs), }); IPokerHandsChecker checker = new PokerHandsChecker(); bool check = checker.IsStraight(hand); Assert.True(check); }
public void TestIsStraightLessCards() { Card cardOne = new Card(CardFace.Two, CardSuit.Diamonds); Card cardTwo = new Card(CardFace.Four, CardSuit.Hearts); Card cardThree = new Card(CardFace.Three, CardSuit.Spades); IList <ICard> cards = new List <ICard>(); cards.Add(cardOne); cards.Add(cardTwo); cards.Add(cardThree); Hand hand = new Hand(cards); PokerHandsChecker poker = new PokerHandsChecker(); bool isStraight = poker.IsStraight(hand); Assert.AreEqual(false, isStraight, "IsStraight() method in class PokerHandsChecker is not working correctly."); }
public void IsStraightTest() { Card ten = new Card(CardFace.Ten, CardSuit.Clubs); Card jack = new Card(CardFace.Jack, CardSuit.Hearts); Card queen = new Card(CardFace.Queen, CardSuit.Spades); Card king = new Card(CardFace.King, CardSuit.Clubs); Card ace = new Card(CardFace.Ace, CardSuit.Diamonds); Hand hand = new Hand(new List <ICard>() { ten, jack, queen, king, ace }); IPokerHandsChecker checker = new PokerHandsChecker(); bool result = checker.IsStraight(hand); Assert.AreEqual(true, result); }
public void IsStraightFalseTest() { Card ten = new Card(CardFace.Ten, CardSuit.Clubs); Card jack = new Card(CardFace.Jack, CardSuit.Diamonds); Card two = new Card(CardFace.Two, CardSuit.Clubs); Card king = new Card(CardFace.King, CardSuit.Clubs); Card ace = new Card(CardFace.Ace, CardSuit.Clubs); Hand hand = new Hand(new List <ICard>() { ten, jack, two, king, ace }); IPokerHandsChecker checker = new PokerHandsChecker(); bool result = checker.IsStraight(hand); Assert.AreEqual(false, result); }
public void TestIsStraight() { List <ICard> cards = new List <ICard>() { new Card(CardFace.Ten, CardSuit.Spades), new Card(CardFace.Jack, CardSuit.Clubs), new Card(CardFace.Queen, CardSuit.Diamonds), new Card(CardFace.King, CardSuit.Clubs), new Card(CardFace.Ace, CardSuit.Hearts) }; Hand hand = new Hand(cards); PokerHandsChecker handChecker = new PokerHandsChecker(); bool isStraight = handChecker.IsStraight(hand); Assert.IsTrue(isStraight); }
public void IsStraight_OneCardMissingForStraight() { var hand = new Hand(new List<ICard>() { new Card(CardFace.Two,CardSuit.Diamonds), new Card(CardFace.Three,CardSuit.Spades), new Card(CardFace.Four,CardSuit.Hearts), new Card(CardFace.Eight,CardSuit.Clubs), new Card(CardFace.Six,CardSuit.Hearts) }); var pokerChecker = new PokerHandsChecker(); bool result = pokerChecker.IsStraight(hand); Assert.IsFalse(result); }
public void IsStraight_FromSevenToJackShuffled() { var hand = new Hand(new List<ICard>() { new Card(CardFace.Queen,CardSuit.Diamonds), new Card(CardFace.King,CardSuit.Spades), new Card(CardFace.Jack,CardSuit.Hearts), new Card(CardFace.Nine,CardSuit.Clubs), new Card(CardFace.Ten,CardSuit.Hearts) }); var pokerChecker = new PokerHandsChecker(); bool result = pokerChecker.IsStraight(hand); Assert.IsTrue(result); }
public void IsStraight_FiveDifferentCards() { var hand = new Hand(new List<ICard>() { new Card(CardFace.Two,CardSuit.Diamonds), new Card(CardFace.Ace,CardSuit.Spades), new Card(CardFace.Jack,CardSuit.Hearts), new Card(CardFace.Five,CardSuit.Clubs), new Card(CardFace.Ten,CardSuit.Hearts) }); var pokerChecker = new PokerHandsChecker(); bool result = pokerChecker.IsStraight(hand); Assert.IsFalse(result); }
public void IsStraight_FromSevenToJackShuffled() { var hand = new Hand(new List <ICard>() { new Card(CardFace.Queen, CardSuit.Diamonds), new Card(CardFace.King, CardSuit.Spades), new Card(CardFace.Jack, CardSuit.Hearts), new Card(CardFace.Nine, CardSuit.Clubs), new Card(CardFace.Ten, CardSuit.Hearts) }); var pokerChecker = new PokerHandsChecker(); bool result = pokerChecker.IsStraight(hand); Assert.IsTrue(result); }
public void IsStraight_WithStraightFlushCards() { var hand = new Hand(new List <ICard>() { new Card(CardFace.Ten, CardSuit.Diamonds), new Card(CardFace.Jack, CardSuit.Diamonds), new Card(CardFace.Queen, CardSuit.Diamonds), new Card(CardFace.King, CardSuit.Diamonds), new Card(CardFace.Ace, CardSuit.Diamonds), }); var pokerChecker = new PokerHandsChecker(); bool result = pokerChecker.IsStraight(hand); Assert.IsFalse(result); }
public void IsStraight_HandWithStraightFlush() { IList <ICard> cards = new List <ICard> { new Card(CardFace.Ace, CardSuit.Diamonds), new Card(CardFace.King, CardSuit.Diamonds), new Card(CardFace.Queen, CardSuit.Diamonds), new Card(CardFace.Jack, CardSuit.Diamonds), new Card(CardFace.Ten, CardSuit.Diamonds), }; Hand hand = new Hand(cards); PokerHandsChecker checker = new PokerHandsChecker(); Assert.IsFalse(checker.IsStraight(hand)); }
public void IsStraight_HandWithFullStraightTheWheel() { IList <ICard> cards = new List <ICard> { new Card(CardFace.Ace, CardSuit.Diamonds), new Card(CardFace.Two, CardSuit.Diamonds), new Card(CardFace.Three, CardSuit.Diamonds), new Card(CardFace.Four, CardSuit.Diamonds), new Card(CardFace.Five, CardSuit.Diamonds), }; Hand hand = new Hand(cards); PokerHandsChecker checker = new PokerHandsChecker(); Assert.IsFalse(checker.IsStraight(hand)); }
public void IsStraight_HandWithTwoPairs() { IList <ICard> cards = new List <ICard> { new Card(CardFace.Ace, CardSuit.Diamonds), new Card(CardFace.Ace, CardSuit.Hearts), new Card(CardFace.Eight, CardSuit.Clubs), new Card(CardFace.Six, CardSuit.Hearts), new Card(CardFace.Six, CardSuit.Spades), }; Hand hand = new Hand(cards); PokerHandsChecker checker = new PokerHandsChecker(); Assert.IsFalse(checker.IsStraight(hand)); }
public void IsStraight_OneCardMissingForStraight() { var hand = new Hand(new List <ICard>() { new Card(CardFace.Two, CardSuit.Diamonds), new Card(CardFace.Three, CardSuit.Spades), new Card(CardFace.Four, CardSuit.Hearts), new Card(CardFace.Eight, CardSuit.Clubs), new Card(CardFace.Six, CardSuit.Hearts) }); var pokerChecker = new PokerHandsChecker(); bool result = pokerChecker.IsStraight(hand); Assert.IsFalse(result); }
public void IsStraight_FiveDifferentCards() { var hand = new Hand(new List <ICard>() { new Card(CardFace.Two, CardSuit.Diamonds), new Card(CardFace.Ace, CardSuit.Spades), new Card(CardFace.Jack, CardSuit.Hearts), new Card(CardFace.Five, CardSuit.Clubs), new Card(CardFace.Ten, CardSuit.Hearts) }); var pokerChecker = new PokerHandsChecker(); bool result = pokerChecker.IsStraight(hand); Assert.IsFalse(result); }
public void IsStraightTest() { PokerHandsChecker target = new PokerHandsChecker(); IList <ICard> cards = new List <ICard>(); cards.Add(new Card(CardFace.Ace, CardSuit.Hearts)); cards.Add(new Card(CardFace.King, CardSuit.Hearts)); cards.Add(new Card(CardFace.Queen, CardSuit.Diamonds)); cards.Add(new Card(CardFace.Jack, CardSuit.Diamonds)); cards.Add(new Card(CardFace.Ten, CardSuit.Spades)); IHand hand = new Hand(cards); bool expected = true; bool actual; actual = target.IsStraight(hand); Assert.AreEqual(expected, actual); }
public void IsStraight_ProperStraightNotShuffled() { var hand = new Hand(new List<ICard>() { new Card(CardFace.Two,CardSuit.Diamonds), new Card(CardFace.Three,CardSuit.Spades), new Card(CardFace.Four,CardSuit.Hearts), new Card(CardFace.Five,CardSuit.Clubs), new Card(CardFace.Six,CardSuit.Hearts) }); var pokerChecker = new PokerHandsChecker(); bool result = pokerChecker.IsStraight(hand); Assert.IsTrue(result); }
public void IsStraightTest2() { PokerHandsChecker target = new PokerHandsChecker(); IList <ICard> cards = new List <ICard>(); cards.Add(new Card(CardFace.Five, CardSuit.Hearts)); cards.Add(new Card(CardFace.Four, CardSuit.Hearts)); cards.Add(new Card(CardFace.Three, CardSuit.Diamonds)); cards.Add(new Card(CardFace.Two, CardSuit.Diamonds)); cards.Add(new Card(CardFace.Ace, CardSuit.Hearts)); IHand hand = new Hand(cards); bool expected = true; bool actual; actual = target.IsStraight(hand); Assert.AreEqual(expected, actual); }
public void IsNotStraightTest3() { PokerHandsChecker target = new PokerHandsChecker(); IList <ICard> cards = new List <ICard>(); cards.Add(new Card(CardFace.Jack, CardSuit.Hearts)); cards.Add(new Card(CardFace.Ten, CardSuit.Hearts)); cards.Add(new Card(CardFace.Nine, CardSuit.Hearts)); cards.Add(new Card(CardFace.Eight, CardSuit.Hearts)); cards.Add(new Card(CardFace.Seven, CardSuit.Hearts)); IHand hand = new Hand(cards); bool expected = false; bool actual; actual = target.IsStraight(hand); Assert.AreEqual(expected, actual); }
public void IsStraight_ProperStraightNotShuffled() { var hand = new Hand(new List <ICard>() { new Card(CardFace.Two, CardSuit.Diamonds), new Card(CardFace.Three, CardSuit.Spades), new Card(CardFace.Four, CardSuit.Hearts), new Card(CardFace.Five, CardSuit.Clubs), new Card(CardFace.Six, CardSuit.Hearts) }); var pokerChecker = new PokerHandsChecker(); bool result = pokerChecker.IsStraight(hand); Assert.IsTrue(result); }
public void IsStraightTestNotValidHand() { PokerHandsChecker checker = new PokerHandsChecker(); Hand hand = new Hand(new List <ICard>() { new Card(CardFace.Ace, CardSuit.Clubs), new Card(CardFace.King, CardSuit.Spades), new Card(CardFace.Queen, CardSuit.Diamonds), new Card(CardFace.Two, CardSuit.Spades) }); bool expectedIsStraight = false; bool actual; actual = checker.IsStraight(hand); Assert.AreEqual(expectedIsStraight, actual); }
public void FullHouseWithAcesAndTwos() { IList <ICard> cards = new List <ICard>(); cards.Add(new Card(CardFace.Two, CardSuit.Clubs)); cards.Add(new Card(CardFace.Ace, CardSuit.Diamonds)); cards.Add(new Card(CardFace.Two, CardSuit.Hearts)); cards.Add(new Card(CardFace.Ace, CardSuit.Spades)); cards.Add(new Card(CardFace.Two, CardSuit.Diamonds)); Hand hand = new Hand(cards); PokerHandsChecker checker = new PokerHandsChecker(); bool result = checker.IsStraight(hand); bool expected = false; Assert.AreEqual(expected, result); }
public void IsStraightTestValidHandFromSevenToJack() { PokerHandsChecker checker = new PokerHandsChecker(); Hand hand = new Hand(new List <ICard>() { new Card(CardFace.Eight, CardSuit.Clubs), new Card(CardFace.Seven, CardSuit.Spades), new Card(CardFace.Jack, CardSuit.Spades), new Card(CardFace.Nine, CardSuit.Diamonds), new Card(CardFace.Ten, CardSuit.Spades) }); bool expectedIsStraight = true; bool actual; actual = checker.IsStraight(hand); Assert.AreEqual(expectedIsStraight, actual); }
public void NotStraightA2457() { IList <ICard> cards = new List <ICard>(); cards.Add(new Card(CardFace.Ace, CardSuit.Clubs)); cards.Add(new Card(CardFace.Two, CardSuit.Clubs)); cards.Add(new Card(CardFace.Seven, CardSuit.Diamonds)); cards.Add(new Card(CardFace.Four, CardSuit.Hearts)); cards.Add(new Card(CardFace.Five, CardSuit.Spades)); Hand hand = new Hand(cards); PokerHandsChecker checker = new PokerHandsChecker(); bool result = checker.IsStraight(hand); bool expected = false; Assert.AreEqual(expected, result); }
public void StraightWithAceAsMax() { IList <ICard> cards = new List <ICard>(); cards.Add(new Card(CardFace.Ace, CardSuit.Clubs)); cards.Add(new Card(CardFace.King, CardSuit.Diamonds)); cards.Add(new Card(CardFace.Queen, CardSuit.Hearts)); cards.Add(new Card(CardFace.Ten, CardSuit.Spades)); cards.Add(new Card(CardFace.Jack, CardSuit.Clubs)); Hand hand = new Hand(cards); PokerHandsChecker checker = new PokerHandsChecker(); bool result = checker.IsStraight(hand); bool expected = true; Assert.AreEqual(expected, result); }
public void StraightWithTwoAsMin() { IList <ICard> cards = new List <ICard>(); cards.Add(new Card(CardFace.Two, CardSuit.Clubs)); cards.Add(new Card(CardFace.Three, CardSuit.Diamonds)); cards.Add(new Card(CardFace.Four, CardSuit.Hearts)); cards.Add(new Card(CardFace.Five, CardSuit.Spades)); cards.Add(new Card(CardFace.Six, CardSuit.Clubs)); Hand hand = new Hand(cards); PokerHandsChecker checker = new PokerHandsChecker(); bool result = checker.IsStraight(hand); bool expected = true; Assert.AreEqual(expected, result); }
public void FourSequence() { IList <ICard> cards = new List <ICard>(); cards.Add(new Card(CardFace.Seven, CardSuit.Clubs)); cards.Add(new Card(CardFace.Eight, CardSuit.Clubs)); cards.Add(new Card(CardFace.Nine, CardSuit.Diamonds)); cards.Add(new Card(CardFace.Ten, CardSuit.Hearts)); cards.Add(new Card(CardFace.Queen, CardSuit.Spades)); Hand hand = new Hand(cards); PokerHandsChecker checker = new PokerHandsChecker(); bool result = checker.IsStraight(hand); bool expected = false; Assert.AreEqual(expected, result); }
public void IsNotStraightTestValidHandFromThreeToEight() { PokerHandsChecker checker = new PokerHandsChecker(); Hand hand = new Hand(new List <ICard>() { new Card(CardFace.Four, CardSuit.Clubs), new Card(CardFace.Six, CardSuit.Spades), new Card(CardFace.Five, CardSuit.Clubs), new Card(CardFace.Eight, CardSuit.Diamonds), new Card(CardFace.Three, CardSuit.Spades) }); bool expectedIsStraight = false; bool actual; actual = checker.IsStraight(hand); Assert.AreEqual(expectedIsStraight, actual); }
public void TestIsStraightNotArangedCards() { Card cardOne = new Card(CardFace.Ten, CardSuit.Diamonds); Card cardTwo = new Card(CardFace.Queen, CardSuit.Hearts); Card cardThree = new Card(CardFace.Ace, CardSuit.Spades); Card cardFour = new Card(CardFace.Jack, CardSuit.Clubs); Card cardFive = new Card(CardFace.King, CardSuit.Clubs); IList <ICard> cards = new List <ICard>(); cards.Add(cardOne); cards.Add(cardTwo); cards.Add(cardThree); cards.Add(cardFour); cards.Add(cardFive); Hand hand = new Hand(cards); PokerHandsChecker poker = new PokerHandsChecker(); bool isStraight = poker.IsStraight(hand); Assert.AreEqual(true, isStraight, "IsStraight() method in class PokerHandsChecker is not working correctly."); }
public void InvalidStraight() { PokerHandsChecker checker = new PokerHandsChecker(); Hand hand = new Hand(new List<ICard>() { new Card(CardFace.Jack, CardSuit.Diamonds), new Card(CardFace.Queen, CardSuit.Clubs), new Card(CardFace.Ten, CardSuit.Diamonds), new Card(CardFace.Ace, CardSuit.Clubs), new Card(CardFace.Four, CardSuit.Spades), }); Assert.AreEqual(false, checker.IsStraight(hand)); }
public void StraightFalseTest() { List<Card> cards = new List<Card>() { new Card(CardFace.Nine, CardSuit.Hearts), new Card(CardFace.Ten, CardSuit.Hearts), new Card(CardFace.Jack, CardSuit.Hearts), new Card(CardFace.Ace, CardSuit.Spades), new Card(CardFace.King, CardSuit.Hearts) }; Hand hand = new Hand(cards.ToArray()); PokerHandsChecker checker = new PokerHandsChecker(); var excpected = false; var actual = checker.IsStraight(hand); Assert.AreEqual(excpected, actual); }
public void StraightAceLow() { PokerHandsChecker checker = new PokerHandsChecker(); Hand hand = new Hand(new List<ICard>() { new Card(CardFace.Three, CardSuit.Diamonds), new Card(CardFace.Five, CardSuit.Clubs), new Card(CardFace.Two, CardSuit.Diamonds), new Card(CardFace.Ace, CardSuit.Clubs), new Card(CardFace.Four, CardSuit.Spades), }); Assert.AreEqual(true, checker.IsStraight(hand)); }
public void Straight8ToQ() { PokerHandsChecker checker = new PokerHandsChecker(); Hand hand = new Hand(new List<ICard>() { new Card(CardFace.Ten, CardSuit.Diamonds), new Card(CardFace.Eight, CardSuit.Clubs), new Card(CardFace.Jack, CardSuit.Diamonds), new Card(CardFace.Nine, CardSuit.Clubs), new Card(CardFace.Queen, CardSuit.Spades), }); Assert.AreEqual(true, checker.IsStraight(hand)); }
public void IsStraightShouldReturnFalseWhenNotMatchingHandPassed_StraightFlush() { var checker = new PokerHandsChecker(); var cards = new List<ICard> { new Card(CardFace.Four, CardSuit.Diamonds), new Card(CardFace.Five, CardSuit.Diamonds), new Card(CardFace.Six, CardSuit.Diamonds), new Card(CardFace.Seven, CardSuit.Diamonds), new Card(CardFace.Eight, CardSuit.Diamonds) }; var hand = new Hand(cards); Assert.IsFalse(checker.IsStraight(hand)); }
public void IsStraight_WithStraightFlushCards() { var hand = new Hand(new List<ICard>() { new Card(CardFace.Ten,CardSuit.Diamonds), new Card(CardFace.Jack,CardSuit.Diamonds), new Card(CardFace.Queen,CardSuit.Diamonds), new Card(CardFace.King,CardSuit.Diamonds), new Card(CardFace.Ace,CardSuit.Diamonds), }); var pokerChecker = new PokerHandsChecker(); bool result = pokerChecker.IsStraight(hand); Assert.IsFalse(result); }
public void IsStraightShouldReturnTrue_FourToEight() { var checker = new PokerHandsChecker(); var cards = new List<ICard> { new Card(CardFace.Four, CardSuit.Diamonds), new Card(CardFace.Five, CardSuit.Diamonds), new Card(CardFace.Six, CardSuit.Spades), new Card(CardFace.Seven, CardSuit.Hearts), new Card(CardFace.Eight, CardSuit.Hearts) }; var hand = new Hand(cards); Assert.IsTrue(checker.IsStraight(hand)); }
public void IsStraightShouldReturnTrue_AceToFive() { var checker = new PokerHandsChecker(); var cards = new List<ICard> { new Card(CardFace.Ace, CardSuit.Diamonds), new Card(CardFace.Two, CardSuit.Diamonds), new Card(CardFace.Three, CardSuit.Spades), new Card(CardFace.Four, CardSuit.Hearts), new Card(CardFace.Five, CardSuit.Hearts) }; var hand = new Hand(cards); Assert.IsTrue(checker.IsStraight(hand)); }
public void IsStraightShouldReturnFalseWhendPassedThreeOfAKind() { var cards = new List<ICard>() { new Card(CardFace.King, CardSuit.Spades), new Card(CardFace.King, CardSuit.Clubs), new Card(CardFace.King, CardSuit.Diamonds), new Card(CardFace.Five, CardSuit.Clubs), new Card(CardFace.Three, CardSuit.Clubs) }; var hand = new Hand(cards); var checker = new PokerHandsChecker(); Assert.IsFalse(checker.IsStraight(hand)); }
public void IsStraightShouldReturnTrue_JackToAce() { var checker = new PokerHandsChecker(); var cards = new List<ICard> { new Card(CardFace.Ace, CardSuit.Diamonds), new Card(CardFace.King, CardSuit.Diamonds), new Card(CardFace.Queen, CardSuit.Spades), new Card(CardFace.Jack, CardSuit.Hearts), new Card(CardFace.Ten, CardSuit.Hearts) }; var hand = new Hand(cards); Assert.IsTrue(checker.IsStraight(hand)); }
public void IsStraightShouldReturnFalseWhenHandContainsTwoPairs() { var cards = new List<ICard>() { new Card(CardFace.King, CardSuit.Spades), new Card(CardFace.King, CardSuit.Clubs), new Card(CardFace.Eight, CardSuit.Spades), new Card(CardFace.Eight, CardSuit.Clubs), new Card(CardFace.Three, CardSuit.Clubs) }; var hand = new Hand(cards); var checker = new PokerHandsChecker(); Assert.IsFalse(checker.IsStraight(hand)); }
public void IsStraightShouldThrowAnExceptionWhenAHandWithNullCardsIsPassed() { List<ICard> cards = null; var checker = new PokerHandsChecker(); checker.IsStraight(new Hand(cards)); }
public void IsStraightShouldThrowAnExceptionWhenAnInvalidHandWithTwoSameCardsIsPassed() { var cards = new List<ICard>() { new Card(CardFace.King, CardSuit.Spades), new Card(CardFace.King, CardSuit.Clubs), new Card(CardFace.Two, CardSuit.Clubs), new Card(CardFace.King, CardSuit.Spades), new Card(CardFace.Ace, CardSuit.Spades) }; var hand = new Hand(cards); var checker = new PokerHandsChecker(); checker.IsStraight(hand); }
public void IsStraightShouldThrowAnExceptionWhenFiveOfAKindArePassed() { var cards = new List<ICard>() { new Card(CardFace.King, CardSuit.Spades), new Card(CardFace.King, CardSuit.Clubs), new Card(CardFace.King, CardSuit.Clubs), new Card(CardFace.King, CardSuit.Hearts), new Card(CardFace.King, CardSuit.Diamonds) }; var hand = new Hand(cards); var checker = new PokerHandsChecker(); checker.IsStraight(hand); }
public void IsStraightShouldThrowAnExceptionWhenANullHandIsPassed() { IHand hand = null; var checker = new PokerHandsChecker(); checker.IsStraight(hand); }