public bool LookUp(int count, int seed) { Random random = new Random(seed); bool res = false; for (int i = 0; i < count; i++) { string cell; res ^= pointlocator.Place(random.NextDouble() * d, random.NextDouble() * d, out cell); } return(res); }
public bool LookUp(int count, int seed) { Random random = new Random(seed); bool res = false; for (int i = 0; i < count; i++) { string cell; res ^= pointlocator.Place(random.NextDouble() * d, random.NextDouble() * d, out cell); } return(res); }