コード例 #1
0
 // Start is called before the first frame update
 void Start()
 {
     playerAudioSource  = GameObject.Find("PlayerAudioSource").GetComponent <AudioSource>();
     batonOnHitClip     = SoundManager.Instance.PlayerBatonOnHit;
     spawningGameObject = GameObject.Find("Player_Teleport_Attack");
     spawningAttack     = spawningGameObject.GetComponent <PlayerTeleportAttack>();
     hitbox             = GetComponent <Hitbox>();
     hitbox.addResponder(this);
 }
コード例 #2
0
 private void Awake()
 {
     rewiredPlayer      = ReInput.players.GetPlayer(rewiredPlayerId);
     controller         = GetComponent <Controller2D>();
     movementController = GetComponent <MovementController>();
     jumpController     = GetComponent <JumpController>();
     standardAttack     = GetComponentInChildren <PlayerAttackInfo>();
     teleportAttack     = GetComponentInChildren <PlayerTeleportAttack>();
     animatorController = GetComponent <AnimatorController>();
 }
コード例 #3
0
 private void Start()
 {
     teleportAttack = GetComponentInChildren <PlayerTeleportAttack>();
 }