コード例 #1
0
    static int OnBlock(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 1);
        PlayerState_Block obj = (PlayerState_Block)LuaScriptMgr.GetNetObjectSelf(L, 1, "PlayerState_Block");

        obj.OnBlock();
        return(0);
    }
コード例 #2
0
    public void OnBlock()
    {
        PlayerState_Block blockState = _owner.m_StateMachine.m_curState as PlayerState_Block;

        if (blockState != null)
        {
            blockState.OnBlock();
        }
    }