コード例 #1
0
ファイル: PlayerControlNew.cs プロジェクト: Alevsa/Nautilus
    // Use this for initialization
    void Start()
    {
        Ship = GameObject.FindGameObjectWithTag("Player");
           	handlerMovement = Ship.GetComponent<PlayerShipMovement>();
           	m_CamControl = GameObject.Find("Main Camera").GetComponent<CameraControlNew>();
           	m_WeapControl = Ship.GetComponent<WeaponController>();

          // m_smoothFollow = GameObject.Find("Main Camera").GetComponent<SmoothFollow>();
          // m_RotDamping = m_smoothFollow.RotationDamping;
    }
コード例 #2
0
 // Start is called before the first frame update
 void Start()
 {
     weaponHandler = GetComponent <WeaponHandler>();
     shipMovement  = GetComponent <PlayerShipMovement>();
 }