private static PetProperties LoadPetInfo(string key) { List <string> petInfo = PlayerPrefsX.GetStringList(key); PetProperties loadPet = new PetProperties() { TargetName = petInfo[0], name = petInfo[1], Level = int.Parse(petInfo[2]), Experience = int.Parse(petInfo[3]), Life = int.Parse(petInfo[4]), Hungry = int.Parse(petInfo[5]), Happiness = int.Parse(petInfo[6]), Cleanness = int.Parse(petInfo[7]), }; return(loadPet); }