コード例 #1
0
    public override bool OnLobbyServerSceneLoadedForPlayer(GameObject lobbyPlayer, GameObject gamePlayer)
    {
        Debug.Log("OnLobbyServerSceneLoadedForPlayer");

        NetworkLobbyPlayer nlp = lobbyPlayer.GetComponent <NetworkLobbyPlayer>();
        var playerIndex        = nlp.slot + 1;

        PlayerNetwork pn = gamePlayer.GetComponent <PlayerNetwork>();

        pn.GetComponent <Unit_ID>().CmdSetPlayerIndex(playerIndex);
        pn.GetComponent <Unit_ID>().CmdSetMyUniqueID("Player" + playerIndex);
        pn.connectionId = nlp.connectionToClient.connectionId;

        return(true);
    }
コード例 #2
0
    private void OnPhotonPlayerConnected(PhotonPlayer photonPlayer)
    {
        PlayerJoinedRoom(photonPlayer, PhotonNetwork.playerList.Length);
        int rand = Random.Range(0, 2);

        if (rand == 0)
        {
            photonPlayer.SetTeam(PunTeams.Team.blue);
            pnet.GetComponent <PhotonView>().RPC("RPC_SetPlayerTeam", PhotonTargets.All, true, photonPlayer);
        }
        else
        {
            photonPlayer.SetTeam(PunTeams.Team.red);
            pnet.GetComponent <PhotonView>().RPC("RPC_SetPlayerTeam", PhotonTargets.All, false, photonPlayer);
        }
    }
コード例 #3
0
ファイル: PlayerListing.cs プロジェクト: N8-Des/Dont-Get-Hit
 public void OnClick_SetTeam()
 {
     if (PhotonNetwork.isMasterClient || PhotonNetwork.player.ID == photonPlayer.ID)
     {
         if (photonPlayer.GetTeam() == PunTeams.Team.red)
         {
             if (PunTeams.PlayersPerTeam.TryGetValue(PunTeams.Team.blue, out b))
             {
                 if (b.Count >= 5)
                 {
                 }
                 else
                 {
                     button.color = new Color32(92, 171, 229, 254);
                     photonPlayer.SetTeam(PunTeams.Team.blue);
                     teamSet = PunTeams.Team.blue;
                     pnet.GetComponent <PhotonView>().RPC("RPC_ChangeList", PhotonTargets.All, photonPlayer);
                 }
             }
         }
         else
         {
             if (PunTeams.PlayersPerTeam.TryGetValue(PunTeams.Team.red, out r))
             {
                 if (r.Count >= 5)
                 {
                 }
                 else
                 {
                     button.color = new Color32(254, 73, 92, 254);
                     photonPlayer.SetTeam(PunTeams.Team.red);
                     teamSet = PunTeams.Team.red;
                     pnet.GetComponent <PhotonView>().RPC("RPC_ChangeList", PhotonTargets.All, photonPlayer);
                 }
             }
         }
     }
 }