void debug_listener() { if (Input.GetKeyDown(KeyCode.Space)) { score_manager.reset_score(); scene_manager.reset_scene(); } if (Input.GetKeyDown(KeyCode.B)) { pmm.request_reset_position(); } if (Input.GetKeyDown(KeyCode.N)) { p2mm.request_reset_position(); } }
void OnCollisionEnter(Collision col) { List <string> collision_collider_names = new List <string>(); for (int i = 0; i < col.contacts.Length; i++) { if ( (col.contacts [i].thisCollider.enabled) && (col.contacts[i].thisCollider.name == gameObject.name) && !collision_collider_names.Contains(col.collider.name) ) { Debug.Log("Grav RB Colliding with " + col.collider.name); if (col.collider.name == "left_hand") { this.GetComponent <PlayerMovementManager>().request_death(); Animator other_animator = col.collider.transform.parent.parent.GetComponent <Animator> (); Physics.IgnoreCollision(grav_collider, col.collider.transform.parent.parent.parent.GetComponent <BoxCollider> ()); if (!animator.GetCurrentAnimatorStateInfo(PlayerAnimatorStates.default_anim_layer_index).IsName(PlayerAnimatorStates.death_state_id)) { if (other_animator.GetBool(PlayerAnimatorParameters.is_facing_left)) { Instantiate(explosion_particles, col.contacts[i].point, Quaternion.Euler(new Vector3(0, 0, 90))); } ; if (other_animator.GetBool(PlayerAnimatorParameters.is_facing_right)) { Instantiate(explosion_particles, col.contacts[i].point, Quaternion.Euler(new Vector3(0, 0, -90))); } ; } } if (col.collider.name == "OutOfBounds") { p_sound_m.play_out_of_bounds_fx(); p_score_m.decrement_score(); pmm.request_reset_position(); } collision_collider_names.Add(col.collider.name); } } pmm.request_landing(); }