コード例 #1
0
    private void Start()
    {
        if (playerManagerScript == null)
        {
            playerManagerScript = FindObjectOfType <PlayerManagerScript>();
        }
        playerManagerScript.activateUnits();
        if (battleSystem == null)
        {
            battleSystem = FindObjectOfType <BattleSystem>();
        }

        if (playerManagerScript != null)
        {
            foreach (UnitScript u in playerManagerScript.units)
            {
                battleSystem.addTurn(u);
            }
        }
    }
コード例 #2
0
 //Button
 public void startLevel()
 {
     playerManager.activateUnits();
     loadScene(2);
 }