void Start() { if (!MyNetworkLobbyManager.s_singleton.IsTutorial) { if (!isLocalPlayer) return; } hand_manager_ = GameObject.Find("HandManager"); hand_controller_ = FindObjectOfType<HandController>(); magic_action_list_.Add( 0, FindObjectOfType<Ike3KudamonKinesisu>().KudamonKinesis); magic_action_list_.Add( 1, GetComponent<EggPlantAttacker>().StartEggPlantPanic); magic_action_list_.Add( 2, FindObjectOfType<SmallFruit>().SmallFruitStart); magic_action_list_.Add( 3, FindObjectOfType<Ike3TyphoonSetting>().TyphoonOn); magic_action_list_.Add( 4, FindObjectOfType<PeachChange>().PeachChangeStart); player_magic_manager_ = GetComponent<PlayerMagicManager>(); }
void Start() { SlotTrigger = false; sprite_ = gameObject.GetComponent<SpriteRenderer>(); foreach (var player in FindObjectsOfType<PlayerMagicManager>()) { if (!player.isLocalPlayer) continue; player_magic_manager_ = player; } }
void Start() { SlotTrigger = false; sprite_ = gameObject.GetComponent<SpriteRenderer>(); foreach (var player in FindObjectsOfType<PlayerMagicManager>()) { if (!player.isLocalPlayer) continue; player_magic_manager_ = player; } if (MyNetworkLobbyManager.s_singleton.IsTutorial) { player_magic_manager_ = FindObjectOfType<PlayerMagicManager>(); } }
void Start() { SlotTrigger = false; sprite_ = gameObject.GetComponent <SpriteRenderer>(); foreach (var player in FindObjectsOfType <PlayerMagicManager>()) { if (!player.isLocalPlayer) { continue; } player_magic_manager_ = player; } if (!MyNetworkLobbyManager.s_singleton.Is1P) { player_magic_manager_ = FindObjectOfType <PlayerMagicManager>(); } }
void Start() { foreach (var player in FindObjectsOfType<PlayerSetting>()) { if (!player.isLocalPlayer) continue; player_magic_manager_ = player.GetComponent<PlayerMagicManager>(); } // Ignore collisions with self. Leap.Utils.IgnoreCollisions(gameObject, gameObject); for (int i = 0; i < fingers.Length; ++i) { if (fingers[i] != null) { fingers[i].fingerType = (Finger.FingerType)i; } } }
void Start() { foreach (var player in FindObjectsOfType <PlayerSetting>()) { if (!player.isLocalPlayer) { continue; } player_magic_manager_ = player.GetComponent <PlayerMagicManager>(); } // Ignore collisions with self. Leap.Utils.IgnoreCollisions(gameObject, gameObject); for (int i = 0; i < fingers.Length; ++i) { if (fingers[i] != null) { fingers[i].fingerType = (Finger.FingerType)i; } } }
void Start() { if (!MyNetworkLobbyManager.s_singleton.IsTutorial) { if (!isLocalPlayer) { return; } } hand_manager_ = GameObject.Find("HandManager"); hand_controller_ = FindObjectOfType <HandController>(); magic_action_list_.Add( 0, FindObjectOfType <Ike3KudamonKinesisu>().KudamonKinesis); magic_action_list_.Add( 1, GetComponent <EggPlantAttacker>().StartEggPlantPanic); magic_action_list_.Add( 2, FindObjectOfType <SmallFruit>().SmallFruitStart); magic_action_list_.Add( 3, FindObjectOfType <Ike3TyphoonSetting>().TyphoonOn); magic_action_list_.Add( 4, FindObjectOfType <PeachChange>().PeachChangeStart); player_magic_manager_ = GetComponent <PlayerMagicManager>(); }
private void Awake() { Player = GetComponent <PlayerController>(); MagicManager = GetComponent <PlayerMagicManager>(); anim = GetComponent <Animator>(); }