コード例 #1
0
 private void OnEnable()
 {
     AnimalControl.Instance.AliveAnimals.Add(this);
     StartCoroutine(MovementRoutine());
     StartCoroutine(_playerDetectionObject.LookForPlayer(PlayerDetection.DETECTION_DELAY));
     State = States.Wander;
     CurrentMovementSpeed = RegularMovementSpeed;
 }