/// <summary> /// Creates a new empty vault file /// </summary> /// <param name="name">Name of the vault.</param> /// <param name="file">file name of the vault.</param> /// <returns>Player instance of the new vault.</returns> public PlayerCollection CreateVault(string name, string file) { PlayerCollection vault = new PlayerCollection(name, file); vault.IsVault = true; vault.CreateEmptySacks(12); // number of bags return(vault); }