コード例 #1
0
 private void Start()
 {
     playableCharacterInfo = GetComponentInParent <CharacterInfoUI>().playableCharacterInfo;
     AssignSlot(playableCharacterInfo.equipmentDict[equipmentType]);
 }
コード例 #2
0
 private void Start()
 {
     playableCharacterInfo = GetComponentInParent <CharacterInfoUI>().playableCharacterInfo;
 }