コード例 #1
0
        public void OnEnable()
        {
            m_Settings = ProjectSettingsBase.Load<PlatformRunnerSettings>();

            // If not configured pre populate with all scenes that have test components on game objects
            // This needs to be done outsie of constructor
            if (m_IntegrationTestScenes.Count == 0)
                m_IntegrationTestScenes = GetScenesWithTestComponents (m_AllScenesInProject);
        }
コード例 #2
0
        public void OnEnable()
        {
            m_Settings = ProjectSettingsBase.Load <PlatformRunnerSettings>();

            // If not configured pre populate with all scenes that have test components on game objects
            // This needs to be done outsie of constructor
            if (m_IntegrationTestScenes.Count == 0)
            {
                m_IntegrationTestScenes = GetScenesWithTestComponents(m_AllScenesInProject);
            }
        }
コード例 #3
0
 public void OnEnable()
 {
     m_Settings = ProjectSettingsBase.Load <PlatformRunnerSettings>();
 }
コード例 #4
0
 public void OnEnable()
 {
     m_Settings = ProjectSettingsBase.Load<PlatformRunnerSettings>();
 }