コード例 #1
0
ファイル: GameManager.cs プロジェクト: dmfreeman/2Dproject
 public void StartGame()
 {
     Time.timeScale = 1;
     Score          = 0;
     IsGameOver     = false;
     Best.text      = string.Format("{0}\nMax Score: {1}\nCoins: {2}", PlayerData.Name, PlayerData.MaxScore, PlayerData.Coins);
     GameOverText.gameObject.SetActive(false);
     PressContinueText.gameObject.SetActive(false);
     CoinCount = PlayerData.Coins;
     PlatformManager.Clear();
     PlatformManager.PlatformGeneration();
     CoinsText.text         = "Coins: " + CoinCount;
     NewGameButtonText.text = "CONTINUE";
     PowerUpManager.NewGame(PlayerData.IsMagnetAvailable, PlayerData.IsPowerJumpAvailable);
     Player.transform.position = new Vector3(-7.3f, -1.9f, 0f);
 }