private void Awake() { dataPath = System.IO.Path.Combine(Application.dataPath, "stuff.json"); stuffPath.Add("Box1", "Prefabs/Box1"); stuffPath.Add("Box2", "Prefabs/Box2"); stuffPath.Add("Box3", "Prefabs/Box3"); stuffPath.Add("Platform3x1", "Prefabs/Platform3x1"); stuffPath.Add("Platform4x1", "Prefabs/Platform4x1"); stuffPath.Add("Platform5x1", "Prefabs/Platform5x1"); stuffPath.Add("Platform6x1", "Prefabs/Platform6x1"); stuffPath.Add("Platform7x1", "Prefabs/Platform7x1"); if (instance == null) { instance = this; } platformGen = platformGen.GetComponent <PlatformGenerator>(); }