コード例 #1
0
        /// <summary>
        /// Give the player the items.
        /// </summary>
        private void _Trigger()
        {
            PlayerController.Player.Inventory.AddItems(items);

            messageBox.Screen.RemoveUIElement(messageBox);
            PlanetEventController.TriggerNextEvent();
        }
コード例 #2
0
        public void Visit()
        {
            PlanetEventController.SetEventQueue(onVisit);
            PlanetEventController.TriggerNextEvent();

            Visited = true;
        }