public void RandomPopulate() { MyBits = new Bits(); MyPieces = new Pieces(); MyBits.RandomPopulate(); MyPieces.RandomPopulate(); StuffName = RandomTextGenerator.GetRandom(); DescA = RandomTextGenerator.GetRandom(); DescB = RandomTextGenerator.GetRandom(); DescC = RandomTextGenerator.GetRandom(); DescD = RandomTextGenerator.GetRandom(); DescE = RandomTextGenerator.GetRandom(); AttrA = Random.Range(0, int.MaxValue); AttrB = Random.Range(0, int.MaxValue); AttrC = Random.Range(0, int.MaxValue); }