コード例 #1
0
ファイル: PlayerObject.cs プロジェクト: kylengelmann/GMTK2020
    protected override IEnumerator PerformMove(Direction direction)
    {
        Vector2Int pickupCell = GetGridCell();

        switch (direction)
        {
        case Direction.North:
            pickupCell += Vector2Int.up;
            break;

        case Direction.South:
            pickupCell += Vector2Int.down;
            break;

        case Direction.East:
            pickupCell += Vector2Int.right;
            break;

        case Direction.West:
            pickupCell += Vector2Int.left;
            break;
        }
        PickupObject pickup = LevelGrid.Get().GetObjectAtGridPosition(pickupCell) as PickupObject;

        yield return(base.PerformMove(direction));

        if (pickup)
        {
            pickup.OnPickedUp();
        }
    }