コード例 #1
0
 // Update is called once per frame
 void Update()
 {
     if (!WordSpace.inst.isGameOver)
     {
         if ((WordSpace.inst.words.Count < 5) || (Time.time - lastNormalWordCreated > PhaseInfo.WordSpawnDelay(WordSpace.inst.currentPhase)))
         {
             CreateNormal(GetRandomGrade());
             lastNormalWordCreated = Time.time;
         }
         if (Time.time - lastNameWordCreated > PhaseInfo.NameSpawnDelay(WordSpace.inst.currentPhase))
         {
             //For test
             CreateName(GameData.hopaeName);
             lastNameWordCreated = Time.time;
         }
     }
 }