// Token: 0x06001721 RID: 5921 RVA: 0x0027D5B4 File Offset: 0x0027B7B4 public void SetData(int DataIndex, int ItemBegin, int ItemCount, byte LockCheck) { PetManager instance = PetManager.Instance; int num = DataIndex * 4; int num2 = ItemCount; if (ItemCount == 0) { ItemCount = 1; } ushort[] sortPetItemData = instance.sortPetItemData; List <byte> sortPetData = instance.sortPetData; for (int i = 0; i < 4; i++) { if (num + i < ItemCount) { int num3 = num + i; if (num2 > num3) { PetItem itemData; if (ItemBegin + num3 < sortPetItemData.Length && (itemData = instance.GetItemData((int)sortPetItemData[ItemBegin + num3])) != null) { this.PetCell[i].gameobject.SetActive(true); this.PetCell[i].SetData(itemData.ItemID, num3, _PetItem._ItemType.Item); } else { this.PetCell[i].gameobject.SetActive(false); } } else if (ItemCount == 1 && num2 == 0) { this.PetCell[i].gameobject.SetActive(true); this.PetCell[i].SetData(0, 0, _PetItem._ItemType.Def); } else { this.PetCell[i].gameobject.SetActive(false); } } else { int num3 = num + i - ItemCount; if ((int)instance.PetDataCount > num3) { this.PetCell[i].gameobject.SetActive(true); this.PetCell[i].SetData(PetManager.Instance.GetPetData((int)sortPetData[num3]).ID, num3, _PetItem._ItemType.Pet); this.PetCell[i].UpdateState(LockCheck); } else { this.PetCell[i].gameobject.SetActive(false); } } } }