コード例 #1
0
    void GenerateGameTargets()
    {
        for (int x = 0; x < 12; x++)
        {
            for (int z = 0; z < 12; z++)
            {
                char c = GetType(x, z);
                switch (c)
                {
                case 'p':
                    PetFollower p = Instantiate(GhostPrefab, GetTileCenter(new Vector2Int(x, z)), Quaternion.identity, transform);
                    p.Player = player;
                    break;

                case 'a':

                    break;

                case 'd':

                    break;

                case 'e':

                    break;
                }
            }
        }
    }
コード例 #2
0
 private void Start()
 {
     pf = new PetFollower(target, GetComponent <NavMeshAgent>(), MaxDistance, MinDistance);
 }