コード例 #1
0
        protected override bool TryExecuteWorker(IncidentParms parms)
        {
            Map         map         = (Map)parms.target;
            PawnKindDef pawnKindDef = default(PawnKindDef);

            if (!this.TryFindAnimalKind(map.Tile, out pawnKindDef))
            {
                return(false);
            }
            IntVec3 intVec = default(IntVec3);
            IntVec3 near   = default(IntVec3);

            if (!this.TryFindStartAndEndCells(map, out intVec, out near))
            {
                return(false);
            }
            Rot4        rot  = Rot4.FromAngleFlat((map.Center - intVec).AngleFlat);
            List <Pawn> list = this.GenerateAnimals(pawnKindDef, map.Tile);

            for (int i = 0; i < list.Count; i++)
            {
                Pawn    newThing = list[i];
                IntVec3 loc      = CellFinder.RandomClosewalkCellNear(intVec, map, 10, null);
                GenSpawn.Spawn(newThing, loc, map, rot, false);
            }
            LordMaker.MakeNewLord(null, new LordJob_ExitMapNear(near, LocomotionUrgency.Walk, 12f, false, false), map, list);
            string text  = string.Format(base.def.letterText, pawnKindDef.GetLabelPlural(-1)).CapitalizeFirst();
            string label = string.Format(base.def.letterLabel, pawnKindDef.GetLabelPlural(-1).CapitalizeFirst());

            Find.LetterStack.ReceiveLetter(label, text, base.def.letterDef, list[0], null);
            return(true);
        }
コード例 #2
0
        protected override bool TryExecuteWorker(IncidentParms parms)
        {
            Map         map        = (Map)parms.target;
            PawnKindDef bossKind   = def.pawnKind;
            PawnKindDef animalKind = GetAnimalKind(parms.points, map.Tile);

            if (bossKind == null || animalKind == null || ManhunterPackIncidentUtility.GetAnimalsCount(animalKind, (parms.points * PointsFactor) - bossKind.combatPower) <= 0)
            {
                return(false);
            }
            IntVec3 result = parms.spawnCenter;

            if (!result.IsValid && !RCellFinder.TryFindRandomPawnEntryCell(out result, map, CellFinder.EdgeRoadChance_Animal))
            {
                return(false);
            }

            List <Pawn> list = ManhunterPackIncidentUtility.GenerateAnimals(bossKind, map.Tile, bossKind.combatPower, 1);

            list.AddRange(ManhunterPackIncidentUtility.GenerateAnimals(animalKind, map.Tile, (parms.points * PointsFactor) - bossKind.combatPower, parms.pawnCount));
            Rot4 rot = Rot4.FromAngleFlat((map.Center - result).AngleFlat);

            for (int i = 0; i < list.Count; i++)
            {
                Pawn    pawn = list[i];
                IntVec3 loc  = CellFinder.RandomClosewalkCellNear(result, map, 10);
                QuestUtility.AddQuestTag(GenSpawn.Spawn(pawn, loc, map, rot), parms.questTag);
                pawn.health.AddHediff(HediffDefOf.Scaria);
                pawn.mindState.mentalStateHandler.TryStartMentalState(MentalStateDefOf.ManhunterPermanent);
                pawn.mindState.exitMapAfterTick = Find.TickManager.TicksGame + Rand.Range(AnimalsStayDurationMin, AnimalsStayDurationMax);
            }

            TaggedString labelString = null;

            if (def.letterLabel != null)
            {
                labelString = def.letterLabel;
            }
            else
            {
                labelString = "LetterLabelManhunterPackArrived".Translate();
            }

            TaggedString textString = null;

            if (def.letterText != null)
            {
                textString = def.letterText;
            }
            else
            {
                textString = "ManhunterPackArrived".Translate(animalKind.GetLabelPlural());
            }

            SendStandardLetter(labelString, textString, LetterDefOf.ThreatBig, parms, list[0]);
            Find.TickManager.slower.SignalForceNormalSpeedShort();
            LessonAutoActivator.TeachOpportunity(ConceptDefOf.ForbiddingDoors, OpportunityType.Critical);
            LessonAutoActivator.TeachOpportunity(ConceptDefOf.AllowedAreas, OpportunityType.Important);
            return(true);
        }
        protected override bool TryExecuteWorker(IncidentParms parms)
        {
            Map     map = (Map)parms.target;
            IntVec3 intVec;

            if (!RCellFinder.TryFindRandomPawnEntryCell(out intVec, map, CellFinder.EdgeRoadChance_Animal, false, null))
            {
                Helper.Log($"Cant fire custom manhunter. No edge road chance entry cell");
                return(false);
            }

            int count = ManhunterPackIncidentUtility.GetAnimalsCount(PawnKindDef, parms.points);

            ToolkitPatchLogger.Log(LOGGER_NAME, $"Spawning {count} beasts based {parms.points}");
            for (int i = 0; i < count; i++)
            {
                var loc  = CellFinder.RandomClosewalkCellNear(intVec, map, 12, null);
                var pawn = PawnGenerator.GeneratePawn(PawnKindDef, null);

                GenSpawn.Spawn(pawn, loc, map, Rot4.Random, WipeMode.Vanish, false);

                pawn.mindState.mentalStateHandler.TryStartMentalState(MentalStateDefOf.Manhunter);
            }

            var text = "CustomManhunterEnteringLabel".Translate(PawnKindDef.GetLabelPlural(-1));

            Find.LetterStack.ReceiveLetter("CustomManhunterStoriesLetterLabel".Translate(), text, LetterDefOf.NegativeEvent, new TargetInfo(intVec, map, false), null, null);
            return(true);
        }
コード例 #4
0
        public AcceptanceReport CanBeTrained(PawnKindDef pawnKind, TrainableDef td, out bool visible)
        {
            if (pawnKind.RaceProps.untrainableTags != null)
            {
                for (var index = 0; index < pawnKind.RaceProps.untrainableTags.Count; ++index)
                {
                    if (td.MatchesTag(pawnKind.RaceProps.untrainableTags[index]))
                    {
                        visible = false;
                        return(false);
                    }
                }
            }

            if (pawnKind.RaceProps.trainableTags != null)
            {
                for (var index = 0; index < pawnKind.RaceProps.trainableTags.Count; ++index)
                {
                    if (td.MatchesTag(pawnKind.RaceProps.trainableTags[index]))
                    {
                        if (pawnKind.RaceProps.baseBodySize < (double)td.minBodySize)
                        {
                            visible = true;
                            return(new AcceptanceReport(
                                       "CannotTrainTooSmall".Translate((object)pawnKind.LabelCap)));
                        }

                        visible = true;
                        return(true);
                    }
                }
            }

            if (!td.defaultTrainable)
            {
                visible = false;
                return(false);
            }

            if (pawnKind.RaceProps.baseBodySize < (double)td.minBodySize)
            {
                visible = true;
                return(new AcceptanceReport(
                           "FM.Livestock.CannotTrainTooSmall".Translate((object)pawnKind.GetLabelPlural())));
            }

            if (pawnKind.RaceProps.trainability.intelligenceOrder < td.requiredTrainability.intelligenceOrder)
            {
                visible = true;
                return
                    (new AcceptanceReport("CannotTrainNotSmartEnough".Translate((object)td.requiredTrainability)));
            }

            visible = true;
            return(true);
        }
コード例 #5
0
        protected override bool TryExecuteWorker(IncidentParms parms)
        {
            if (PawnKindDef == null && !TryFindAnimalKind(parms.target.Tile, out PawnKindDef))
            {
                return(false);
            }

            var     map = (Map)parms.target;
            IntVec3 intVec;

            if (!RCellFinder.TryFindRandomPawnEntryCell(out intVec, map, CellFinder.EdgeRoadChance_Animal, false, null))
            {
                return(false);
            }
            if (Count <= 0)
            {
                Count = Mathf.Clamp(GenMath.RoundRandom(TotalBodySizeToSpawn / PawnKindDef.RaceProps.baseBodySize), 2, 10);;
            }
            for (int i = 0; i < Count; i++)
            {
                var loc  = CellFinder.RandomClosewalkCellNear(intVec, map, 12, null);
                var pawn = PawnGenerator.GeneratePawn(PawnKindDef, null);

                GenSpawn.Spawn(pawn, loc, map, Rot4.Random, WipeMode.Vanish, false);

                if (JoinColony)
                {
                    pawn.SetFaction(Faction.OfPlayer, null);
                }

                if (Manhunter)
                {
                    pawn.mindState.mentalStateHandler.TryStartMentalState(MentalStateDefOf.Manhunter);
                }
            }

            var text = DefaultText ? "LetterFarmAnimalsWanderIn".Translate(PawnKindDef.GetLabelPlural(-1)) : "";

            if (Quote != null)
            {
                if (DefaultText)
                {
                    text += "\n\n";
                }
                text += Quote;
            }

            Find.LetterStack.ReceiveLetter((Label ?? "LetterLabelFarmAnimalsWanderIn").Translate(PawnKindDef.GetLabelPlural(-1)).CapitalizeFirst(), text, Manhunter ? LetterDefOf.NegativeEvent : LetterDefOf.PositiveEvent, new TargetInfo(intVec, map, false), null, null);
            return(true);
        }
コード例 #6
0
        private float DrawAnimalSection(ref Vector2 pos, float width, string type, PawnKindDef pawnKind, List <Pawn> animals)
        {
            if (animals == null)
            {
                return(0);
            }

            var start = pos;

            DrawAnimalListheader(ref pos, new Vector2(width, ListEntryHeight / 3 * 2), pawnKind);

            if (animals.Count == 0)
            {
                Label(new Rect(pos.x, pos.y, width, ListEntryHeight), "FML.NoAnimals".Translate(type, pawnKind.GetLabelPlural()),
                      TextAnchor.MiddleCenter, color: Color.grey);
                pos.y += ListEntryHeight;
            }

            for (var i = 0; i < animals.Count; i++)
            {
                DrawAnimalRow(ref pos, new Vector2(width, ListEntryHeight), animals[i]);
            }

            return(pos.y - start.y);
        }
        protected override bool TryExecuteWorker(IncidentParms parms)
        {
            Map     map    = (Map)parms.target;
            IntVec3 intVec = default(IntVec3);

            if (!RCellFinder.TryFindRandomPawnEntryCell(out intVec, map, CellFinder.EdgeRoadChance_Animal, (Predicate <IntVec3>)null))
            {
                return(false);
            }
            PawnKindDef pawnKindDef = default(PawnKindDef);

            if (!(from x in DefDatabase <PawnKindDef> .AllDefs
                  where x.RaceProps.Animal && x.RaceProps.wildness < 0.34999999403953552 && map.mapTemperature.SeasonAndOutdoorTemperatureAcceptableFor(x.race)
                  select x).TryRandomElementByWeight <PawnKindDef>((Func <PawnKindDef, float>)((PawnKindDef k) => (float)(0.42000001668930054 - k.RaceProps.wildness)), out pawnKindDef))
            {
                return(false);
            }
            int num = Mathf.Clamp(GenMath.RoundRandom((float)(2.5 / pawnKindDef.RaceProps.baseBodySize)), 2, 10);

            for (int i = 0; i < num; i++)
            {
                IntVec3 loc  = CellFinder.RandomClosewalkCellNear(intVec, map, 12, null);
                Pawn    pawn = PawnGenerator.GeneratePawn(pawnKindDef, null);
                GenSpawn.Spawn(pawn, loc, map, Rot4.Random, false);
                pawn.SetFaction(Faction.OfPlayer, null);
            }
            Find.LetterStack.ReceiveLetter("LetterLabelFarmAnimalsWanderIn".Translate(pawnKindDef.GetLabelPlural(-1)).CapitalizeFirst(), "LetterFarmAnimalsWanderIn".Translate(pawnKindDef.GetLabelPlural(-1)), LetterDefOf.PositiveEvent, new TargetInfo(intVec, map, false), null);
            return(true);
        }
コード例 #8
0
        protected override bool TryExecuteWorker(IncidentParms parms)
        {
            Map         map         = (Map)parms.target;
            PawnKindDef pawnKindDef = default(PawnKindDef);

            if (!ManhunterPackIncidentUtility.TryFindManhunterAnimalKind(parms.points, map.Tile, out pawnKindDef))
            {
                return(false);
            }
            IntVec3 intVec = default(IntVec3);

            if (!RCellFinder.TryFindRandomPawnEntryCell(out intVec, map, CellFinder.EdgeRoadChance_Animal, (Predicate <IntVec3>)null))
            {
                return(false);
            }
            List <Pawn> list = ManhunterPackIncidentUtility.GenerateAnimals(pawnKindDef, map.Tile, (float)(parms.points * 1.3999999761581421));
            Rot4        rot  = Rot4.FromAngleFlat((map.Center - intVec).AngleFlat);

            for (int i = 0; i < list.Count; i++)
            {
                Pawn    pawn = list[i];
                IntVec3 loc  = CellFinder.RandomClosewalkCellNear(intVec, map, 10, null);
                GenSpawn.Spawn(pawn, loc, map, rot, false);
                pawn.mindState.mentalStateHandler.TryStartMentalState(MentalStateDefOf.ManhunterPermanent, null, false, false, null);
                pawn.mindState.exitMapAfterTick = Find.TickManager.TicksGame + Rand.Range(60000, 135000);
            }
            Find.LetterStack.ReceiveLetter("LetterLabelManhunterPackArrived".Translate(), "ManhunterPackArrived".Translate(pawnKindDef.GetLabelPlural(-1)), LetterDefOf.ThreatBig, list[0], null);
            Find.TickManager.slower.SignalForceNormalSpeedShort();
            LessonAutoActivator.TeachOpportunity(ConceptDefOf.ForbiddingDoors, OpportunityType.Critical);
            LessonAutoActivator.TeachOpportunity(ConceptDefOf.AllowedAreas, OpportunityType.Important);
            return(true);
        }
コード例 #9
0
        protected override bool TryExecuteWorker(IncidentParms parms)
        {
            Map         map        = (Map)parms.target;
            PawnKindDef animalKind = parms.pawnKind;

            if ((animalKind == null && !ManhunterPackIncidentUtility.TryFindManhunterAnimalKind(parms.points, map.Tile, out animalKind)) || ManhunterPackIncidentUtility.GetAnimalsCount(animalKind, parms.points) == 0)
            {
                return(false);
            }
            IntVec3 result = parms.spawnCenter;

            if (!result.IsValid && !RCellFinder.TryFindRandomPawnEntryCell(out result, map, CellFinder.EdgeRoadChance_Animal))
            {
                return(false);
            }
            List <Pawn> list = ManhunterPackIncidentUtility.GenerateAnimals_NewTmp(animalKind, map.Tile, parms.points * 1f, parms.pawnCount);
            Rot4        rot  = Rot4.FromAngleFlat((map.Center - result).AngleFlat);

            for (int i = 0; i < list.Count; i++)
            {
                Pawn    pawn = list[i];
                IntVec3 loc  = CellFinder.RandomClosewalkCellNear(result, map, 10);
                QuestUtility.AddQuestTag(GenSpawn.Spawn(pawn, loc, map, rot), parms.questTag);
                pawn.health.AddHediff(HediffDefOf.Scaria);
                pawn.mindState.mentalStateHandler.TryStartMentalState(MentalStateDefOf.ManhunterPermanent);
                pawn.mindState.exitMapAfterTick = Find.TickManager.TicksGame + Rand.Range(60000, 120000);
            }
            SendStandardLetter("LetterLabelManhunterPackArrived".Translate(), "ManhunterPackArrived".Translate(animalKind.GetLabelPlural()), LetterDefOf.ThreatBig, parms, list[0]);
            Find.TickManager.slower.SignalForceNormalSpeedShort();
            LessonAutoActivator.TeachOpportunity(ConceptDefOf.ForbiddingDoors, OpportunityType.Critical);
            LessonAutoActivator.TeachOpportunity(ConceptDefOf.AllowedAreas, OpportunityType.Important);
            return(true);
        }
コード例 #10
0
        static bool Prefix(ref bool __result, IncidentWorker_FarmAnimalsWanderIn __instance, IncidentParms parms)
        {
            Map map = (Map)parms.target;

            object[] parameters = new object[] { map, null };
            bool     flag       = (bool)TryFindRandomPawnKindInfo.Invoke(__instance, parameters);

            if (!flag)
            {
                return(false);
            }
            PawnKindDef kind = (PawnKindDef)parameters[1];

            // Check this AFTER getting a pawn kind
            if (!RCellFinderExtended.TryFindRandomPawnEntryCell(out IntVec3 result, map, kind, CellFinder.EdgeRoadChance_Animal))
            {
                return(false);
            }
            int num = Mathf.Clamp(GenMath.RoundRandom(2.5f / kind.RaceProps.baseBodySize), 2, 10);

            for (int i = 0; i < num; i++)
            {
                IntVec3 loc  = CellFinderExtended.RandomClosewalkCellNear(result, map, kind, 12);
                Pawn    pawn = PawnGenerator.GeneratePawn(kind);
                GenSpawn.Spawn(pawn, loc, map, Rot4.Random);
                pawn.SetFaction(Faction.OfPlayer);
            }
            SendStandardLetterInfo.Invoke(__instance, new object[] { "LetterLabelFarmAnimalsWanderIn".Translate(kind.GetLabelPlural()).CapitalizeFirst(), "LetterFarmAnimalsWanderIn".Translate(kind.GetLabelPlural()), LetterDefOf.PositiveEvent, parms, new LookTargets(result, map), new NamedArgument[0] {
                                                                     } });
            return(false);
        }
コード例 #11
0
        // Token: 0x0600000E RID: 14 RVA: 0x0000221C File Offset: 0x0000041C
        protected override bool TryExecuteWorker(IncidentParms parms)
        {
            Map         map   = (Map)parms.target;
            PawnKindDef named = DefDatabase <PawnKindDef> .GetNamed("KillerRabbit", true);

            IntVec3 intVec;
            bool    flag = !RCellFinder.TryFindRandomPawnEntryCell(out intVec, map, CellFinder.EdgeRoadChance_Animal, false, null);
            bool    result;

            if (flag)
            {
                result = false;
            }
            else
            {
                List <Pawn> list = ManhunterPackIncidentUtility.GenerateAnimals(named, map.Tile, parms.points * 1f);
                Rot4        rot  = Rot4.FromAngleFlat((map.Center - intVec).AngleFlat);
                for (int i = 0; i < list.Count; i++)
                {
                    Pawn    pawn = list[i];
                    IntVec3 loc  = CellFinder.RandomClosewalkCellNear(intVec, map, 10, null);
                    GenSpawn.Spawn(pawn, loc, map, rot, WipeMode.Vanish, false);
                    pawn.mindState.mentalStateHandler.TryStartMentalState(MentalStateDefOf.ManhunterPermanent, null, false, false, null, false);
                    pawn.mindState.exitMapAfterTick = Find.TickManager.TicksGame + Rand.Range(60000, 120000);
                }
                Find.LetterStack.ReceiveLetter(Translator.Translate("LetterLabelManhunterPackArrived"), TranslatorFormattedStringExtensions.Translate("ManhunterPackArrived", named.GetLabelPlural(-1)), LetterDefOf.ThreatBig, list[0], null, null);
                Find.TickManager.slower.SignalForceNormalSpeedShort();
                LessonAutoActivator.TeachOpportunity(ConceptDefOf.ForbiddingDoors, OpportunityType.Critical);
                LessonAutoActivator.TeachOpportunity(ConceptDefOf.AllowedAreas, OpportunityType.Important);
                result = true;
            }
            return(result);
        }