void Awake() { numPieces = 0; if (!useKittyImage) { image = StaticVariables.img; difficulty = StaticVariables.difficulty; } nameChars[0] = (int)'A'; nameChars[1] = (int)'A'; nameChars[2] = (int)'A'; char[] nc = { (char)nameChars[0], (char)nameChars[1], (char)nameChars[2] }; username = new string(nc); imageReference = GameObject.Find("ImageReference"); puzzleIsSolved = false; pieces = new List <GameObject>(); pieceHolders = new List <GameObject>(); puzzleRoot = GameObject.Find("PuzzleRoot"); imageHolder = GameObject.Find("ImageHolder"); sound = GameObject.Find("Soundifier").GetComponent <GameSound>(); p = GameObject.Find("Pause-ulator 5000").GetComponent <Pauseulator>(); clock = GameObject.Find("Timer").GetComponent <Clock>(); }
void Start() { isOnPuzzle = SceneManager.GetActiveScene() == SceneManager.GetSceneAt(0); if (isOnPuzzle) { puzzle = GameObject.Find("PuzzleRoot").GetComponent <Puzzle>(); hand = GameObject.Find("The Hand").GetComponent <Hand>(); p = GameObject.Find("Pause-ulator 5000").GetComponent <Pauseulator>(); sound = GameObject.Find("Soundifier").GetComponent <GameSound>(); } isHoveredOver = false; GetComponent <SpriteRenderer>().color = baseColor; }