Ejemplo n.º 1
0
    void Awake()
    {
        numPieces = 0;
        if (!useKittyImage)
        {
            image      = StaticVariables.img;
            difficulty = StaticVariables.difficulty;
        }

        nameChars[0] = (int)'A';
        nameChars[1] = (int)'A';
        nameChars[2] = (int)'A';

        char[] nc = { (char)nameChars[0], (char)nameChars[1], (char)nameChars[2] };
        username       = new string(nc);
        imageReference = GameObject.Find("ImageReference");
        puzzleIsSolved = false;
        pieces         = new List <GameObject>();
        pieceHolders   = new List <GameObject>();
        puzzleRoot     = GameObject.Find("PuzzleRoot");
        imageHolder    = GameObject.Find("ImageHolder");
        sound          = GameObject.Find("Soundifier").GetComponent <GameSound>();
        p     = GameObject.Find("Pause-ulator 5000").GetComponent <Pauseulator>();
        clock = GameObject.Find("Timer").GetComponent <Clock>();
    }
Ejemplo n.º 2
0
    void Start()
    {
        isOnPuzzle = SceneManager.GetActiveScene() == SceneManager.GetSceneAt(0);

        if (isOnPuzzle)
        {
            puzzle = GameObject.Find("PuzzleRoot").GetComponent <Puzzle>();
            hand   = GameObject.Find("The Hand").GetComponent <Hand>();
            p      = GameObject.Find("Pause-ulator 5000").GetComponent <Pauseulator>();
            sound  = GameObject.Find("Soundifier").GetComponent <GameSound>();
        }

        isHoveredOver = false;
        GetComponent <SpriteRenderer>().color = baseColor;
    }