コード例 #1
0
    void Start()
    {
        anim          = GetComponent <Animator>();
        PreviousScene = SceneManager.GetActiveScene().name;
        Pause         = FindObjectOfType <PauseGame>();
        pb            = FindObjectOfType <PauseBool>();

        if (pb.backToMenu)
        {
            anim.Play("UI Test Animation 2 Idle");
        }
    }
コード例 #2
0
 // Start is called before the first frame update
 void Start()
 {
     optionsPanel.SetActive(false);
     lvl = FindObjectOfType <LevelChanger>();
     pb  = FindObjectOfType <PauseBool>();
 }