コード例 #1
0
    void Start()
    {
        playerMov  = FindObjectOfType <BulletMovement>();
        DPadShiner = FindObjectOfType <DPadShine>();
        spawner    = FindObjectOfType <PatternSpawner>();
        arrows     = FindObjectOfType <TutorialArrows>();
        cross      = FindObjectOfType <TutorialCross>();
        text       = FindObjectOfType <TutorialMoveText>();

        noObstaclesHit       = false;
        obstacleHitThisRound = false;
    }
コード例 #2
0
 private void Awake()
 {
     PlayGamesPlatform.Activate();
     bulletHole.SetActive(false);
     isPlaying = false;
     if (!PlayerPrefs.HasKey("Tutorial"))
     {
         PlayerPrefs.SetInt("Tutorial", 1);
     }
     spawn         = spawnPattern.GetComponent <PatternSpawner>();
     multiplicador = 1;
     MenuManager.Instance.UpdatePoints(points, 0, multiplicador);
 }
コード例 #3
0
    private void StageChange()
    {
        if (stage < TutorialStage.TotalStages - 1)
        {
            stage++;

            if (spawner)
            {
                spawner.UpdateStage();
            }
            else
            {
                spawner = FindObjectOfType <PatternSpawner>();
                spawner.UpdateStage();
            }
        }
    }
コード例 #4
0
 private void Start()
 {
     patternSpawner = GetComponent <PatternSpawner>();
 }