public void StartExperiment( uint playerAFruits, uint playerBFruits, uint speedA, uint speedB, bool commonCounter ) { currentRound = 1; // Comienza en ronda 1 de 3. totalScoreA = 0; totalScoreB = 0; totalScoreCommon = 0; // Inicia experimento y guarda configuración para rondas posteriores. parallax.MoveDown(); experiment.SetActive(true); experimentManager.InitializeExperiment(playerAFruits, playerBFruits, speedA, speedB, commonCounter); param_playerAFruits = playerAFruits; param_playerBFruits = playerBFruits; param_speedA = speedA; param_speedB = speedB; param_commonCounter = commonCounter; prepareStart = true; }