private static void InitiateLegacy(GameSession gameSession) { var player = gameSession.Player; var client = gameSession.Client; if (player.UsingNewClient) { client.Send(PacketBuilder.BigMessage("beta_splash_text", true).Bytes); } else { client.Send(CameraLockToHeroCommand.write()); client.Send( PacketBuilder.LegacyModule("0|A|" + ServerCommands.SERVER_VERSION + "|3.0.1 / Bug-less").Bytes); client.Send(PacketBuilder.BigMessage("beta_splash_text").Bytes); client.Send(PacketBuilder.LegacyModule("0|A|ITM|" + player.GetConsumablesPacket()).Bytes); client.Send(PacketBuilder.LegacyModule("0|A|BK|" + player.BootyKeys[0]).Bytes); //green booty client.Send(PacketBuilder.LegacyModule("0|A|BKR|" + player.BootyKeys[1]).Bytes); //red booty client.Send(PacketBuilder.LegacyModule("0|A|BKB|" + player.BootyKeys[2]).Bytes); //blue booty client.Send(PacketBuilder.LegacyModule("0|TR").Bytes); client.Send(PacketBuilder.LegacyModule("0|A|CC|" + player.CurrentConfig).Bytes); client.Send(PacketBuilder.LegacyModule("0|ps|nüscht|").Bytes); client.Send(PacketBuilder.LegacyModule("0|ps|blk|0").Bytes); client.Send(PacketBuilder.LegacyModule("0|n|w|-1").Bytes); //enemy warning client.Send( PacketBuilder.LegacyModule( "0|g|a|b,1000,1,10000.0,C,2,500.0,U,3,1000.0,U,5,1000.0,U|r,100,1,10000,C,2,50000,C,3,500.0,U,4,700.0,").Bytes); //client.Send(PacketBuilder.LegacyModule("0|UI|MM|SM|0|6000|2000|1")); } }