private static void InitiateLegacy(GameSession gameSession)
        {
            var player = gameSession.Player;
            var client = gameSession.Client;

            if (player.UsingNewClient)
            {
                client.Send(PacketBuilder.BigMessage("beta_splash_text", true).Bytes);
            }
            else
            {
                client.Send(CameraLockToHeroCommand.write());
                client.Send(
                    PacketBuilder.LegacyModule("0|A|" + ServerCommands.SERVER_VERSION + "|3.0.1 / Bug-less").Bytes);
                client.Send(PacketBuilder.BigMessage("beta_splash_text").Bytes);

                client.Send(PacketBuilder.LegacyModule("0|A|ITM|" + player.GetConsumablesPacket()).Bytes);
                client.Send(PacketBuilder.LegacyModule("0|A|BK|" + player.BootyKeys[0]).Bytes);  //green booty
                client.Send(PacketBuilder.LegacyModule("0|A|BKR|" + player.BootyKeys[1]).Bytes); //red booty
                client.Send(PacketBuilder.LegacyModule("0|A|BKB|" + player.BootyKeys[2]).Bytes); //blue booty
                client.Send(PacketBuilder.LegacyModule("0|TR").Bytes);
                client.Send(PacketBuilder.LegacyModule("0|A|CC|" + player.CurrentConfig).Bytes);
                client.Send(PacketBuilder.LegacyModule("0|ps|nüscht|").Bytes);
                client.Send(PacketBuilder.LegacyModule("0|ps|blk|0").Bytes);
                client.Send(PacketBuilder.LegacyModule("0|n|w|-1").Bytes); //enemy warning
                client.Send(
                    PacketBuilder.LegacyModule(
                        "0|g|a|b,1000,1,10000.0,C,2,500.0,U,3,1000.0,U,5,1000.0,U|r,100,1,10000,C,2,50000,C,3,500.0,U,4,700.0,").Bytes);
                //client.Send(PacketBuilder.LegacyModule("0|UI|MM|SM|0|6000|2000|1"));
            }
        }