コード例 #1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.gameObject.tag == "Player")
     {
         bl_canActivate = true;
         currentLevelManager.ShowMessage("Press E to activate");
     }
 }
コード例 #2
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.gameObject.tag == "Player")
     {
         currentLevelManager.ShowMessage("Press E to activate");
         objectToActivate.SetActive(bl_activate);
     }
 }