コード例 #1
0
 // Use this for initialization
 void Start()
 {
     startSpeed    = movementSpeed;
     startAirSpeed = AirMovementSpeed;
     cc_Reference_To_Character_Controller = GetComponent <CharacterController>();
     levelManagerReference = GameObject.Find("LevelManager").GetComponent <PT_LevelManager>();
 }
コード例 #2
0
 // Use this for initialization
 void Start()
 {
     cc_Reference_To_Character_Controller = GetComponent <CharacterController>();
     levelManagerReference = GameObject.Find("LevelManager").GetComponent <PT_LevelManager>();
 }
コード例 #3
0
 // Use this for initialization
 void Start()
 {
     _Renderer             = gameObject.GetComponent <Renderer>();
     _Renderer.material    = mt_Red;
     levelManagerReference = GameObject.Find("LevelManager").GetComponent <PT_LevelManager>();
 }
コード例 #4
0
    // Use this for initialization
    void Start()
    {
        GameObject go = GameObject.Find("LevelManager");

        currentLevelManager = go.GetComponent <PT_LevelManager>();
    }