public GnomonicTest() { // Create the base mod GameObject modObject = new GameObject("GnomonicTest"); modObject.transform.parent = Utility.Deactivator; _mod = modObject.AddComponent<PQSMod_GnomonicTest>(); base.mod = _mod; }
public GnomonicTest() { // Create the base mod GameObject modObject = new GameObject("GnomonicTest"); modObject.transform.parent = Utility.Deactivator; _mod = modObject.AddComponent <PQSMod_GnomonicTest>(); base.mod = _mod; }
public GnomonicTest(PQSMod template) { _mod = template as PQSMod_GnomonicTest; _mod.transform.parent = Utility.Deactivator; base.mod = _mod; }