コード例 #1
0
ファイル: PLibPatches.cs プロジェクト: julian-perge/ONIMods
 /// <summary>
 /// Applied to ModsScreen if mod options are registered, after BuildDisplay runs.
 /// </summary>
 private static void BuildDisplay_Postfix(object ___displayedMods)
 {
     POptions.BuildDisplay(___displayedMods);
 }
コード例 #2
0
 /// <summary>
 /// Applied to ModsScreen if mod options are registered, after BuildDisplay runs.
 /// </summary>
 private static void BuildDisplay_Postfix(IEnumerable ___displayedMods,
                                          GameObject ___entryPrefab)
 {
     POptions.BuildDisplay(___displayedMods, ___entryPrefab);
 }
コード例 #3
0
 /// <summary>
 /// Applied after BuildDisplay runs.
 /// </summary>
 internal static void Postfix(object ___displayedMods)
 {
     POptions.BuildDisplay(___displayedMods);
 }