public void SetIntegralInfluence(PIDController3D.Axis axis, float influence) { switch (axis) { case Axis.X: controllerXAxis.SetIntegralInfluence(influence); break; case Axis.Y: controllerYAxis.SetIntegralInfluence(influence); break; case Axis.Z: controllerZAxis.SetIntegralInfluence(influence); break; } }
public void SetMovementError(PIDController3D.Axis axis, float error, float errorChangeRate) { movementPIDController.SetError(axis, error, errorChangeRate); }
public void SetSteeringError(PIDController3D.Axis axis, float error, float errorChangeRate) { steeringPIDController.SetError(axis, error, errorChangeRate); }