public bool ReadEventFlag(int ID) { int offset = getEventFlagOffset(ID, out uint mask); return(EventFlags.ReadFlag32(offset, mask)); }
public bool GetPlayerDeadMode() { return(ChrData1.ReadFlag32((int)DSROffsets.ChrData1.ChrFlags1 + Offsets.ChrData1Boost1, (uint)DSROffsets.ChrFlags1.SetDeadMode)); }